* Log SyncMessage destination, even if it's a group
* Remove disappearing message even if deleted during fetch
This change fixes a potential race condition with disappearing message
removal from the UI. If the UI is in the middle of making a database
request for messages to display, then we need to wait for that to
complete before removing the newly-deleted expired message.
This commit adds a badge to the tray icon that displays the number of
unread messages, if there is any. It is implemented by providing
alternative versions of the icon, that replace the default image when a
message is received.
The badge is rendered graphically as a red circle containing the number
of unread messages. Since a different icon file is needed for each
possible number of unread messages, but this number is clearly
unbounded, only the numbers from 1 to 9 are provided. If there are 10 or
more unread messages, a single badge (depicted as "9+") is used.
Resolves#1917
* api.js: HttpError now preserves more of original error info
* Allow invalid conversation to be added to ConversationController
If a number we don't believe is valid comes in as part of a group, we
fall apart. We event prevent display of that conversation. Because we
have 'isValid()' protections in place for the places we create contacts
from user input in desktop (the search bar), we can temporarily add an
invalid contact to our collection (not saving it to the database) to
unblock this group scenario.
Still investigating what kind of phone number is valid in a mobile app
but not valid for us.
* Finish the debuggable error support
* Fix logging in the case of an invalid number
* Revamp issue and pull request templates, other docs tweaks
`yarn test` now runs all of our tests.
* Remove generated files from the repository
* Update to new Signal support URL
* Prevent the 'Test failed 2 == 1' from test-release in CI
* Another attempt to fix grunt test-release on Appveyor
* grunt test-release: Fail build if test fails
* Lint fix, and move jshint earlier in CI process
No more errors like this in the logs!
```
INFO 2018-01-05T18:33:15.942Z Message.saveErrors: null Error
at file:///C:/Users/Test/AppData/Local/Programs/signal-desktop/resources/app.asar/js/libtextsecure.js:30:33
at file:///C:/Users/Test/AppData/Local/Programs/signal-desktop/resources/app.asar/js/libtextsecure.js:138:3
at file:///C:/Users/Test/AppData/Local/Programs/signal-desktop/resources/app.asar/js/libtextsecure.js:40718:3
```
It has no information in the title, and then the callstack points to
the `new Error()` line in the old `errors.js`.
This change will include the actual error name and message details in
the stack, and will include the original http error stack as well if
provided.
* Preserve disabled state in send-message field on click
Also: get consistent in treatment of 'disabled' property.
* Add some comments explaining how audio recording dismissal works
We've simplified; HTTPS_PROXY or https_proxy is used for all requests.
We also require that only our self-signed certificates are used for
secure traffic. That rules out all SSL-terminating MITM proxies, since
we don't trust their root certificate.
Once we're sure that this system works for people, we'll improve config
on MacOS and Windows.
We pull proxy settings from environment variables:
- HTTPS_PROXY for sending, profile pulls, and attachment download/upload
- WSS_PROXY for connecting to the websocket for receiving messages
- ALL_PROXY to provide one server for both
More details on our proxy handling:
- https://github.com/Rob--W/proxy-from-env#environment-variables
- https://github.com/TooTallNate/node-proxy-agent
This is the natural way of things for Linux. My understanding is that
most proxies on MacOS are system-wide and transparent, so it's not so
urgent. But Windows will likely require further UI for configuration.
Will need to do some testing with Windows users.
* Emoji: Ensure that all clicks work by using emoji data directly
* Eliminate a number of unused emoji images from final build
* Re-add the generic sheets directory, which we partially filter
* Re-enable libtextsecure unit tests, get passing, run in CI
* Save prekeys optimistically, track confirmed, new clean behavior
* Eliminate potential conflicts when rotating on startup
* Remove last symlink: get libtextsecure tests running on windows
* Log the files discovered in logPath
I've encountered some logs which include very old entries; and my
suspicion is that we're not cleaning up old log files properly.
* Log prekey fetches (success and failure), just like signed keys
* Force log file information into the final web-ready log
* Log when we get a blocked numbers sync message
* Save three old signed keys in addition to the current active
* Remove the mystery from all the error-related log messages
* Log successful load of signed key - to help debug prekey errors
* removeSignedPreKey: Don't hang or crash in error cases
* Log on top-level unhandled promise rejection
* Remove trailing comma in param list, Electron 1.6 does not like
* Harden top-level error handler for strange object shapes
* Retry failed signed key rotation; start rotation when registered (#1772)
* rotateSignedPrekeys: Fix 'res is not defined' error
* If the server rejects key rotation, don't retry immediately
* Force a signed key rotation on launch of any new version
* web requests: Don't fail if JSON not well-formed in error cases
Turns out that before our move to node-fetch, we ignored JSON.parse()
failures: https://github.com/WhisperSystems/Signal-Desktop/pull/1552/files#diff-1103a6aff0f28b6066715c6994278767L37518
* Update to libsignal v1.2.0, delete sessions on reset session
Previously we only archived sessions when sending or receiving a
'reset secure session, which didn't match up with the mobile apps.
* Script for beta config; unique data dir, in-app env/type display
To release a beta build, increment the version and add -beta-N to the
end, then go through all the standard release activities.
The prepare-build npm script then updates key bits of the package.json
to ensure that the beta build can be installed alongside a production
build. This includes a new name ('Signal Beta') and a different location
for application data.
Note: Beta builds can be installed alongside production builds.
As part of this, a couple new bits of data are shown across the app:
- Environment (development or test, not shown if production)
- App Instance (disabled in production; used for multiple accounts)
These are shown in:
- The window title - both environment and app instance. You can tell
beta builds because the app name, preceding these data bits, is
different.
- The about window - both environment and app instance. You can tell
beta builds from the version number.
- The header added to the debug log - just environment. The version
number will tell us if it's a beta build, and app instance isn't
helpful.
* Turn on single-window mode in non-production modes
Because it's really frightening when you see 'unable to read from db'
errors in the console.
* aply.sh: More instructions for initial setup and testing
* Gruntfile: Get consistent with use of package.json datas
* Linux: manually update desktop keys, since macros not available
This fix is related about issue #1587
window.drawAttention() repositioned to allow complete control over notifications by settings. It now does not draw attention when the notifications are off.
* Add emoji button and popup panel
This integrates a simple third party emoji panel with a few css overrides to
correct some relative paths and colors.
The trickiest thing about this is ensuring we don't break the layout, which is
acheived through precise control over the panel's height, and prodigious calls
to updateMessageFieldSize.
// FREEBIE
* Don't close emoji panel on click, do close on send
To better facilitate multiple emoji entry.
// FREEBIE
* Make panel emojis bigger and higher resolution
// FREEBIE
* Move paperclip button to the right of the microphone
This makes our bottom-bar button arrangement more comfortable and consistent
with Android.
// FREEBIE
* Move emoji picker padding to inner container
* Insert emojis at cursor position
Don't just append to the end like a n00b! Also handle selected text correctly.
https://stackoverflow.com/questions/11076975
// FREEBIE
* A few visual tweaks to reduce visual complexity of emoji panel
- No gray buffer on the right side of the emoji panel
- No gray buffer between message compose text box and emoji window
- The scroll bar for the emojis is the same as our normal scrollbars
I got a 413 (Rate limit exceeded) error from the server while fetching prekeys.
The client tried to parse the response as json since we expect json from the
prekey endpoint, which threw an exception because the response was not json.
This change prevents us from treating the response as json unless it has the
Content-Type header set accordingly.
If for some reason, the client and server disagree on whether the response
should be or is json, we'll default to treating it as text.
// FREEBIE
* Online/offline: Always stop timer, don't connect if closed
* Sockets: Send our own close event faster, shutdown only on close
Seems that we were too-aggressively disconnecting from all socket
events. Also, we should be able to send our own close event a lot
faster with no ill effects.
* Catch-up libtextsecure changes
* Use node-fetch instead of xhr
* Remove XMLHttpRequest.js
// FREEBIE
* Avoid calling json() on non json responses
Previously we would catch and swallow JSON parsing errors resulting from an
empty response, though empty responses are normal from a few endpoints, like
requesting sms or voice registration codes.
Since the JSON parsing call is now handled internally by node-fetch, we have to
keep closer track of our expected response type to avoid throwing an exception.
// FREEBIE
* Wait to manually disconnect after receiving 'offline' event
We've received Linux logs indicating that we can get offline/online
blips - only 30ms between the two events. The app was never realy
offline. So this change slows the whole disconnect process down.
* Handle offline startup: register for online event, don't connect
* Remove reload options, new file/help menus, tools/log at bottom
* Further menus refactor: install handlers at template creation
* WIP: Further tune menus, add custom about window
* New About window, new help menu items, menu labels now i18n
* Default device name on registration is now computer hostname
The OS of the device makes sense for those of us testing across a lot of
different OSes. And maybe for a user with just one desktop device. But
most users with multiple desktop devices are using the same OS for both.
* About window: Only show window when content is ready
* Fix typo in app/menu.js
* Update to the latest version of autosize.js
* gitignore: Restrict 'dist' matches to the root dist folder
The global search for 'dist' caused problems when updateing bower
components.
* A couple minor version updates: ByteBuffer, filesize, intlTel
moment-with-localse, ProtoBuf
* Add setting to hide menu bar
Add a setting in the themes section to hide the menu bar.
The menu bar is not needed in everyday use and might not fit in with
signals dark theme. The hidden menu bar can still be shown by pressing
alt.
autoHideMenuBar is added to windowConfig and saved and restored on
startup to prevent flickering.
* Trigger events only when related setting changes
Set the event to trigger on instanciation of the view.
Notification settings no longer reapply the theme or menu bar settings.
* Save window state when closing the window
When not moving or resizing the window, no BrowserWindow config would be
created and saved.
* Ensure that our preload.js setImmediate call finds right function
FREEBIE
* Our own socket close event, better logging, unregistration
FREEBIE
* Return CLOSED for NetworkStatusView if we've fully disconnected
* background.js: Remove messageReceiver = null, log in connect()
A null messageReciever makes the NetworkStatusView think we're online.
FREEBIE
* Refactor delivery receipt event handler
* Rename the delivery receipt event
For less ambiguity with read receipts.
* Rename synced read event
For less ambiguity with read receipts from other Signal users.
* Add support for incoming receipt messages
Handle ReceiptMessages, which may include encrypted delivery receipts or read
receipts from recipients of our sent messages.
// FREEBIE
* Rename ReadReceipts to ReadSyncs
* Render read messages with blue double checks
* Send read receipts to senders of incoming messages
// FREEBIE
* Move ReadSyncs to their own file
// FREEBIE
* Fixup old comments on read receipts (now read syncs)
And some variable renaming for extra clarity.
// FREEBIE
* Add global setting for read receipts
Don't send read receipt messages unless the setting is enabled.
Don't process read receipts if the setting is disabled.
// FREEBIE
* Sync read receipt setting from mobile
Toggling this setting on your mobile device should sync it to Desktop. When
linking, use the setting in the provisioning message.
// FREEBIE
* Send receipt messages silently
Avoid generating phantom messages on ios
// FREEBIE
* Save recipients on the outgoing message models
For accurate tracking and display of sent/delivered/read state, even if group
membership changes later.
// FREEBIE
* Fix conversation type in profile key update handling
// FREEBIE
* Set recipients on synced sent messages
* Render saved recipients in message detail if available
For older messages, where we did not save the intended set of recipients at the
time of sending, fall back to the current group membership.
// FREEBIE
* Record who has been successfully sent to
// FREEBIE
* Record who a message has been delivered to
* Invert the not-clickable class
* Fix readReceipt setting sync when linking
* Render per recipient sent/delivered/read status
In the message detail view for outgoing messages, render each recipient's
individual sent/delivered/read status with respect to this message, as long as
there are no errors associated with the recipient (ie, safety number changes,
user not registered, etc...) since the error icon is displayed in that case.
*Messages sent before this change may not have per-recipient status lists
and will simply show no status icon.
// FREEBIE
* Add configuration sync request
Send these requests in a one-off fashion when:
1. We have just setup from a chrome app import
2. We have just upgraded to read-receipt support
// FREEBIE
* Expose sendRequestConfigurationSyncMessage
// FREEBIE
* Fix handling of incoming delivery receipts - union with array
FREEBIE
An immediate response to the user request to see the log, and then we
show the real data as soon as we've loaded it from disk.
Changes:
- the IPC exchange to get the log data is now async
- the API to fetch the log on the client side now returns a Promise
- in the main process, the only disk access done synchronoously is
reading the contents of the log directory. The JSON parsing of the
resultant log data is now split up into three chunks.
- We only send three keys from each log item to the renderer process:
msg, time, level. Previously we sent the entire log entry with extra
keys: hostname, pid, name.
FREEBIE
This should allow us to get an insight into auto-update behavior and
other low-level behaviors happening in the Electron process which would
be useful for debugging.
FREEBIE
This partially reverts commit 1b444a5e23.
Because support for system-level notification sound settings is inconsistent
across Win/Linux/OSX, do the simplest thing that will produce consistent
behavior on all platforms: suppress the system sound by always passing the
`silent: true` option, and play our own sound clip (copied from ios).
// FREEBIE
Without this change, there's a race condition for the notification we
show when we get the 'empty' event after a large backlog download. Four
messages may have come in, but the last might not be notified. So the
count shown would be three. And then, when the final message's notify()
call finishes, another notification would be shown.
FREEBIE
This prevents the parade of notifications if a machine wakes up from
sleep. Basically covers situations that the loading screen doesn't
already.
When disabled, notifications will be cached until they are subsequently
re-enabled, at which time all the pending notifications will be summarized.
From the background page, notifications are disabled during connection attempts
until an empty event. This means we can always safely call conversation.notify
to queue a notification for the next batch, dropping some options from message
and conversation model methods.
We've also moved the calls to check window focus and draw attention to the
window, which were previously included in the conversation model, but are now
performed by the Notification system, because the time that the notification is
displayed might be some time after the message is added by the conversation, so
decisions about focus and attention should be made in that moment and not
before.
// FREEBIE
* Disconnect from socket faster on complete loss of network access
Today we wait for a keepalive request to fail; this change forces
disconnect in the case that the browser tells us that we're now offline.
FREEBIE
* MessageReceiver: don't react to errors after explicit close()
FREEBIE
Rather than throw an error, just log call messages and drop them. This way we
distinguish them from incorrectly encoded content messages or new types of
messages we don't support yet, and don't insert unnecessary red flags and
stacktraces in debug logs.
// FREEBIE
- Logging is available in main process as well as renderer process, and
entries all go to one set of rotating files. Log entries in the
renderer process go to DevTools as well as the console. Entries from
the main process only show up in the console.
- We save three days of logs, one day per file in %userData%/logs
- The 'debug' object store is deleted in a new database migration
- Timestamps and level included in the new log we generate for publish
as well as the devtools
- The bunyan API is exposed via windows.log (providing the ability to
log at different levels, and save objects instead of just text), so we
can move our code to it over time.
FREEBIE
ConversationView responds to drag/drop events by forwarding them to its file
input. The file input stops propagation and handles the event only if the data
transfer is type file. This means that any other data type (text, img, etc...)
causes an recursive loop of event propagation, eventually resulting in logging a
"RangeError: Maximum call stack size exceeded".
Fix by only forwarding files to the file input.
// FREEBIE
Found a number of 'Illegal buffer' errors in an Electron log submitted
today. As far as I can tell, these same profiles are succeedig for me,
so it's time to collect more data.
FREEBIE
* Upgrade emoji deps and move to node_modules
Add support for Emoji 3.0 and switch from bower to yarn for managing emoji
dependencies.
// FREEBIE
* Delete old emoji deps
// FREEBIE
* Don't copy emoji on windows
It is no longer necessary since the symlinked image dir is gone.
// FREEBIE
* Update emoji test
// FREEBIE
* Fix emoji tests; remove all overrides of emoji-js functions
FREEBIE
* Add AES-GCM encryption for profiles
With tests.
* Add profileKey to DataMessage protobuf
// FREEBIE
* Decrypt and save profile names
// FREEBIE
* Save incoming profile keys
* Move pad/unpad to crypto module
// FREEBIE
* Support fetching avatars from the cdn
// FREEBIE
* Translate failed authentication errors
When AES-GCM authentication fails, webcrypto returns a very generic error. The
same error is thrown for invalid length inputs, but our earlier checks in
decryptProfile should rule out those failure modes and leave us safe to assume
that we either had bad ciphertext or the wrong key.
// FREEBIE
* Handle profile avatars (wip) and log decrypt errors
// FREEBIE
* Display profile avatars
Synced contact avatars will still override profile avatars.
* Display profile names in convo list
Only if we don't have a synced contact name.
// FREEBIE
* Make cdn url an environment config
Use different ones for staging and production
// FREEBIE
* Display profile name in conversation header
* Display profile name in group messages
* Update conversation header if profile avatar changes
// FREEBIE
* Style profile names small with ~
* Save profileKeys from contact sync messages
// FREEBIE
* Save profile keys from provisioning messages
For standalone accounts, generate a random profile key.
// FREEBIE
* Special case for one-time sync of our profile key
Android will use a contact sync message to sync a profile key from Android
clients who have just upgraded and generated their profile key. Normally we
should receive this data in a provisioning message.
// FREEBIE
* Infer profile sharing from synced data messages
* Populate profile keys on outgoing messages
Requires that `profileSharing` be set on the conversation.
// FREEBIE
* Support for the profile key update flag
When receiving a message with this flag, don't init a message record, just
process the profile key and move on.
// FREEBIE
* Display profile names in group member list
* Refresh contact's profile on profile key changes
// FREEBIE
* Catch errors on profile save
// FREEBIE
* Save our own synced contact info
Don't return early if we get a contact sync for our own number
// FREEBIE
This adds a new copy:deps task into the overall default task, and it
needs to be run before running the product for the first time, and after
upgrading audio-related deps.
FREEBIE