Move onion requests to typescript
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d429390e62
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import { allowOnlyOneAtATime } from '../../../js/modules/loki_primitives';
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import * as Data from '../../../js/modules/data';
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import * as SnodePool from '../snode_api/snodePool';
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import _ from 'lodash';
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import fetch from 'node-fetch';
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type Snode = SnodePool.Snode;
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const MIN_GUARD_COUNT = 2;
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interface SnodePath {
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path: Array<Snode>;
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bad: boolean;
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}
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class OnionPaths {
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private onionPaths: Array<SnodePath> = [];
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// This array is meant to store nodes will full info,
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// so using GuardNode would not be correct (there is
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// some naming issue here it seems)
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private guardNodes: Array<Snode> = [];
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private onionRequestCounter = 0; // Request index for debugging
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public async buildNewOnionPaths() {
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// this function may be called concurrently make sure we only have one inflight
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return allowOnlyOneAtATime('buildNewOnionPaths', async () => {
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await this.buildNewOnionPathsWorker();
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});
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}
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public async getOnionPath(toExclude?: {
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pubkey_ed25519: string;
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}): Promise<Array<Snode>> {
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const { log } = window;
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let goodPaths = this.onionPaths.filter(x => !x.bad);
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let attemptNumber = 0;
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while (goodPaths.length < MIN_GUARD_COUNT) {
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log.error(
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`Must have at least 2 good onion paths, actual: ${goodPaths.length}, attempt #${attemptNumber} fetching more...`
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);
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// eslint-disable-next-line no-await-in-loop
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await this.buildNewOnionPaths();
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// should we add a delay? buildNewOnionPaths should act as one
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// reload goodPaths now
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attemptNumber += 1;
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goodPaths = this.onionPaths.filter(x => !x.bad);
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}
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const paths = _.shuffle(goodPaths);
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if (!toExclude) {
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if (!paths[0]) {
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log.error('LokiSnodeAPI::getOnionPath - no path in', paths);
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return [];
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}
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if (!paths[0].path) {
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log.error('LokiSnodeAPI::getOnionPath - no path in', paths[0]);
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}
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return paths[0].path;
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}
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// Select a path that doesn't contain `toExclude`
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const otherPaths = paths.filter(
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path =>
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!_.some(
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path.path,
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node => node.pubkey_ed25519 === toExclude.pubkey_ed25519
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)
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);
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if (otherPaths.length === 0) {
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// This should never happen!
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// well it did happen, should we
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// await this.buildNewOnionPaths();
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// and restart call?
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log.error(
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'LokiSnodeAPI::getOnionPath - no paths without',
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toExclude.pubkey_ed25519,
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'path count',
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paths.length,
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'goodPath count',
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goodPaths.length,
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'paths',
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paths
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);
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throw new Error('No onion paths available after filtering');
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}
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if (!otherPaths[0].path) {
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log.error(
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'LokiSnodeAPI::getOnionPath - otherPaths no path in',
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otherPaths[0]
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);
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}
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return otherPaths[0].path;
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}
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public markPathAsBad(path: Array<Snode>) {
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// TODO: we might want to remove the nodes from the
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// node pool (but we don't know which node on the path
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// is causing issues)
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this.onionPaths.forEach(p => {
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if (_.isEqual(p.path, path)) {
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// eslint-disable-next-line no-param-reassign
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p.bad = true;
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}
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});
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}
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public assignOnionRequestNumber() {
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this.onionRequestCounter += 1;
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return this.onionRequestCounter;
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}
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private async testGuardNode(snode: Snode) {
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const { log } = window;
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log.info('Testing a candidate guard node ', snode);
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// Send a post request and make sure it is OK
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const endpoint = '/storage_rpc/v1';
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const url = `https://${snode.ip}:${snode.port}${endpoint}`;
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const ourPK = window.textsecure.storage.user.getNumber();
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const pubKey = window.getStoragePubKey(ourPK); // truncate if testnet
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const method = 'get_snodes_for_pubkey';
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const params = { pubKey };
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const body = {
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jsonrpc: '2.0',
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id: '0',
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method,
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params,
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};
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const fetchOptions = {
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method: 'POST',
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body: JSON.stringify(body),
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headers: { 'Content-Type': 'application/json' },
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timeout: 10000, // 10s, we want a smaller timeout for testing
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};
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process.env.NODE_TLS_REJECT_UNAUTHORIZED = '0';
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let response;
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try {
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// Log this line for testing
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// curl -k -X POST -H 'Content-Type: application/json' -d '"+fetchOptions.body.replace(/"/g, "\\'")+"'", url
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response = await fetch(url, fetchOptions);
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} catch (e) {
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if (e.type === 'request-timeout') {
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log.warn('test timeout for node,', snode);
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}
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return false;
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} finally {
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process.env.NODE_TLS_REJECT_UNAUTHORIZED = '1';
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}
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if (!response.ok) {
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log.info('Node failed the guard test:', snode);
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}
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return response.ok;
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}
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private async selectGuardNodes(): Promise<Array<Snode>> {
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const { log } = window;
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const DESIRED_GUARD_COUNT = 3;
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// `getRandomSnodePool` is expected to refresh itself on low nodes
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const nodePool = await SnodePool.getRandomSnodePool();
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if (nodePool.length < DESIRED_GUARD_COUNT) {
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log.error(
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'Could not select guard nodes. Not enough nodes in the pool: ',
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nodePool.length
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);
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return [];
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}
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const shuffled = _.shuffle(nodePool);
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let guardNodes: Array<Snode> = [];
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// The use of await inside while is intentional:
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// we only want to repeat if the await fails
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// eslint-disable-next-line-no-await-in-loop
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while (guardNodes.length < 3) {
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if (shuffled.length < DESIRED_GUARD_COUNT) {
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log.error('Not enought nodes in the pool');
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break;
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}
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const candidateNodes = shuffled.splice(0, DESIRED_GUARD_COUNT);
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// Test all three nodes at once
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// eslint-disable-next-line no-await-in-loop
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const idxOk = await Promise.all(
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candidateNodes.map(n => this.testGuardNode(n))
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);
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const goodNodes = _.zip(idxOk, candidateNodes)
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.filter(x => x[0])
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.map(x => x[1]) as Array<Snode>;
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guardNodes = _.concat(guardNodes, goodNodes);
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}
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if (guardNodes.length < DESIRED_GUARD_COUNT) {
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log.error(
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`COULD NOT get enough guard nodes, only have: ${guardNodes.length}`
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);
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}
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log.info('new guard nodes: ', guardNodes);
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const edKeys = guardNodes.map(n => _.pick(n, 'pubkey_ed25519'));
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await window.libloki.storage.updateGuardNodes(edKeys);
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return guardNodes;
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}
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private async buildNewOnionPathsWorker() {
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const { log } = window;
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log.info('LokiSnodeAPI::buildNewOnionPaths - building new onion paths');
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const allNodes = await SnodePool.getRandomSnodePool();
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if (this.guardNodes.length === 0) {
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// Not cached, load from DB
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const nodes = await Data.getGuardNodes();
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if (nodes.length === 0) {
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log.warn(
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'LokiSnodeAPI::buildNewOnionPaths - no guard nodes in DB. Will be selecting new guards nodes...'
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);
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} else {
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// We only store the nodes' keys, need to find full entries:
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const edKeys = nodes.map(x => x.ed25519PubKey);
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this.guardNodes = allNodes.filter(
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x => edKeys.indexOf(x.pubkey_ed25519) !== -1
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);
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if (this.guardNodes.length < edKeys.length) {
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log.warn(
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`LokiSnodeAPI::buildNewOnionPaths - could not find some guard nodes: ${this.guardNodes.length}/${edKeys.length} left`
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);
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}
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}
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// If guard nodes is still empty (the old nodes are now invalid), select new ones:
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if (this.guardNodes.length < MIN_GUARD_COUNT) {
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// TODO: don't throw away potentially good guard nodes
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this.guardNodes = await this.selectGuardNodes();
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}
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}
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// TODO: select one guard node and 2 other nodes randomly
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let otherNodes = _.difference(allNodes, this.guardNodes);
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if (otherNodes.length < 2) {
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log.warn(
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'LokiSnodeAPI::buildNewOnionPaths - Too few nodes to build an onion path! Refreshing pool and retrying'
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);
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await SnodePool.refreshRandomPool();
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await this.buildNewOnionPaths();
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return;
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}
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otherNodes = _.shuffle(otherNodes);
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const guards = _.shuffle(this.guardNodes);
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// Create path for every guard node:
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const nodesNeededPerPaths = window.lokiFeatureFlags.onionRequestHops - 1;
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// Each path needs X (nodesNeededPerPaths) nodes in addition to the guard node:
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const maxPath = Math.floor(
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Math.min(
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guards.length,
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nodesNeededPerPaths
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? otherNodes.length / nodesNeededPerPaths
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: otherNodes.length
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)
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);
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// TODO: might want to keep some of the existing paths
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this.onionPaths = [];
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for (let i = 0; i < maxPath; i += 1) {
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const path = [guards[i]];
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for (let j = 0; j < nodesNeededPerPaths; j += 1) {
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path.push(otherNodes[i * nodesNeededPerPaths + j]);
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}
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this.onionPaths.push({ path, bad: false });
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}
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log.info(`Built ${this.onionPaths.length} onion paths`, this.onionPaths);
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}
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}
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export const OnionAPI = new OnionPaths();
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