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session-desktop/ts/session/sending/PendingMessageCache.ts

150 lines
4.3 KiB
TypeScript

import {
createOrUpdateItem,
getItemById,
} from '../../../js/modules/data';
import { PartialRawMessage, RawMessage } from '../types/RawMessage';
import { ContentMessage } from '../messages/outgoing';
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import { PubKey } from '../types';
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import * as MessageUtils from '../utils';
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// This is an abstraction for storing pending messages.
// Ideally we want to store pending messages in the database so that
// on next launch we can re-send the pending messages, but we don't want
// to constantly fetch pending messages from the database.
// Thus we have an intermediary cache which will store pending messagesin
// memory and sync its state with the database on modification (add or remove).
export class PendingMessageCache {
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public readonly isReady: Promise<boolean>;
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private cache: Array<RawMessage>;
constructor() {
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// Load pending messages from the database
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// You should await isReady on making a new PendingMessageCache
// if you'd like to have instant access to the cache
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this.cache = [];
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this.isReady = new Promise(async resolve => {
await this.loadFromDB();
resolve(true);
});
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}
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public getAllPending(): Array<RawMessage> {
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// Get all pending from cache, sorted with oldest first
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return [...this.cache].sort((a, b) => a.timestamp - b.timestamp);
}
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public getForDevice(device: PubKey): Array<RawMessage> {
return this.getAllPending().filter(m => m.device === device.key);
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}
public getDevices(): Array<PubKey> {
// Gets all unique devices with pending messages
const pubkeyStrings = [...new Set(this.cache.map(m => m.device))];
return pubkeyStrings.map(PubKey.from).filter((k): k is PubKey => !!k);
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}
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public async add(
device: PubKey,
message: ContentMessage
): Promise<RawMessage> {
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const rawMessage = MessageUtils.toRawMessage(device, message);
// Does it exist in cache already?
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if (this.find(rawMessage)) {
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return rawMessage;
}
this.cache.push(rawMessage);
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await this.saveToDB();
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return rawMessage;
}
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public async remove(
message: RawMessage
): Promise<Array<RawMessage> | undefined> {
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// Should only be called after message is processed
// Return if message doesn't exist in cache
if (!this.find(message)) {
return;
}
// Remove item from cache and sync with database
const updatedCache = this.cache.filter(
m => m.identifier !== message.identifier
);
this.cache = updatedCache;
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await this.saveToDB();
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return updatedCache;
}
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public find(message: RawMessage): RawMessage | undefined {
// Find a message in the cache
return this.cache.find(
m => m.device === message.device && m.timestamp === message.timestamp
);
}
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public async clear() {
// Clears the cache and syncs to DB
this.cache = [];
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await this.saveToDB();
}
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public async loadFromDB() {
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const messages = await this.getFromStorage();
this.cache = messages;
}
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private async getFromStorage(): Promise<Array<RawMessage>> {
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const data = await getItemById('pendingMessages');
if (!data || !data.value) {
return [];
}
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const barePending = JSON.parse(String(data.value)) as Array<PartialRawMessage>;
// Rebuild plainTextBuffer
// tslint:disable-next-line: no-unnecessary-local-variable
const pending = barePending.map((message: PartialRawMessage) => {
const rebuiltMessage = { ...message };
// From Array<number> to ArrayBuffer
const bufferArray = Uint8Array.from(message.plainTextBuffer);
// From ArrayBuffer into Buffer
const buffer = Buffer.alloc(bufferArray.byteLength);
for (let i = 0; i < buffer.length; i++) {
buffer[i] = bufferArray[i];
}
rebuiltMessage.plainTextBuffer = buffer;
return rebuiltMessage as RawMessage;
});
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return pending;
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}
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private async saveToDB() {
// For each plainTextBuffer in cache, save in as a simple Array<number> to avoid
// Node issues with JSON stringifying Buffer without strict typing
const encodedCache = [...this.cache].map(item => {
const plainTextBuffer = Array.from(item.plainTextBuffer);
return { ...item, plainTextBuffer };
});
const encodedPendingMessages = JSON.stringify(encodedCache) || '[]';
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await createOrUpdateItem({
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id: 'pendingMessages',
value: encodedPendingMessages,
});
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}
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}