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			143 lines
		
	
	
		
			4.3 KiB
		
	
	
	
		
			C++
		
	
			
		
		
	
	
			143 lines
		
	
	
		
			4.3 KiB
		
	
	
	
		
			C++
		
	
/*
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 *  Copyright (c) 2012 The WebRTC project authors. All Rights Reserved.
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 *
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 *  Use of this source code is governed by a BSD-style license
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 *  that can be found in the LICENSE file in the root of the source
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 *  tree. An additional intellectual property rights grant can be found
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 *  in the file PATENTS.  All contributing project authors may
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 *  be found in the AUTHORS file in the root of the source tree.
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 */
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#include "webrtc/system_wrappers/interface/critical_section_wrapper.h"
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#include "testing/gtest/include/gtest/gtest.h"
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#include "webrtc/system_wrappers/interface/sleep.h"
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#include "webrtc/system_wrappers/interface/thread_wrapper.h"
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#include "webrtc/system_wrappers/interface/trace.h"
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namespace webrtc {
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namespace {
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// Cause a process switch. Needed to avoid depending on
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// busy-wait in tests.
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static void SwitchProcess() {
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  // Note - sched_yield has been tried as process switch. This does
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  // not cause a process switch enough of the time for reliability.
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  SleepMs(1);
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}
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class ProtectedCount {
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public:
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  explicit ProtectedCount(CriticalSectionWrapper* crit_sect)
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    : crit_sect_(crit_sect),
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      count_(0) {
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  }
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  void Increment() {
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    CriticalSectionScoped cs(crit_sect_);
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    ++count_;
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  }
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  int Count() const {
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    CriticalSectionScoped cs(crit_sect_);
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    return count_;
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  }
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private:
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  CriticalSectionWrapper* crit_sect_;
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  int count_;
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};
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class CritSectTest : public ::testing::Test {
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public:
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  CritSectTest() {}
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  // Waits a number of cycles for the count to reach a given value.
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  // Returns true if the target is reached or passed.
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  bool WaitForCount(int target, ProtectedCount* count) {
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    int loop_counter = 0;
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    // On Posix, this SwitchProcess() needs to be in a loop to make the
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    // test both fast and non-flaky.
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    // With 1 us wait as the switch, up to 7 rounds have been observed.
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    while (count->Count() < target && loop_counter < 100 * target) {
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      ++loop_counter;
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      SwitchProcess();
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    }
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    return (count->Count() >= target);
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  }
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};
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bool LockUnlockThenStopRunFunction(void* obj) {
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  ProtectedCount* the_count = static_cast<ProtectedCount*>(obj);
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  the_count->Increment();
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  return false;
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}
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TEST_F(CritSectTest, ThreadWakesOnce) NO_THREAD_SAFETY_ANALYSIS {
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  CriticalSectionWrapper* crit_sect =
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      CriticalSectionWrapper::CreateCriticalSection();
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  ProtectedCount count(crit_sect);
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  ThreadWrapper* thread = ThreadWrapper::CreateThread(
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      &LockUnlockThenStopRunFunction, &count);
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  unsigned int id = 42;
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  crit_sect->Enter();
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  ASSERT_TRUE(thread->Start(id));
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  SwitchProcess();
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  // The critical section is of reentrant mode, so this should not release
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  // the lock, even though count.Count() locks and unlocks the critical section
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  // again.
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  // Thus, the thread should not be able to increment the count
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  ASSERT_EQ(0, count.Count());
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  crit_sect->Leave();  // This frees the thread to act.
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  EXPECT_TRUE(WaitForCount(1, &count));
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  EXPECT_TRUE(thread->Stop());
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  delete thread;
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  delete crit_sect;
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}
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bool LockUnlockRunFunction(void* obj) {
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  ProtectedCount* the_count = static_cast<ProtectedCount*>(obj);
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  the_count->Increment();
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  SwitchProcess();
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  return true;
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}
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TEST_F(CritSectTest, ThreadWakesTwice) NO_THREAD_SAFETY_ANALYSIS {
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  CriticalSectionWrapper* crit_sect =
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      CriticalSectionWrapper::CreateCriticalSection();
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  ProtectedCount count(crit_sect);
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  ThreadWrapper* thread = ThreadWrapper::CreateThread(&LockUnlockRunFunction,
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                                                      &count);
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  unsigned int id = 42;
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  crit_sect->Enter();  // Make sure counter stays 0 until we wait for it.
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  ASSERT_TRUE(thread->Start(id));
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  crit_sect->Leave();
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  // The thread is capable of grabbing the lock multiple times,
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  // incrementing counter once each time.
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  // It's possible for the count to be incremented by more than 2.
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  EXPECT_TRUE(WaitForCount(2, &count));
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  EXPECT_LE(2, count.Count());
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  // The thread does not increment while lock is held.
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  crit_sect->Enter();
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  int count_before = count.Count();
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  for (int i = 0; i < 10; i++) {
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    SwitchProcess();
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  }
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  EXPECT_EQ(count_before, count.Count());
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  crit_sect->Leave();
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  thread->SetNotAlive();  // Tell thread to exit once run function finishes.
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  SwitchProcess();
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  EXPECT_TRUE(WaitForCount(count_before + 1, &count));
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  EXPECT_TRUE(thread->Stop());
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  delete thread;
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  delete crit_sect;
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}
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}  // anonymous namespace
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}  // namespace webrtc
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