Commit Graph

6 Commits (b0137c08cbd31507a367cab042f071df5630815a)

Author SHA1 Message Date
Jake McGinty b0137c08cb go back to old CameraView
Fixes #4415
Closes #4484
// FREEBIE
10 years ago
Jake McGinty 8fd0ea39aa Simplify excessively convoluted camera logic
1) QuickCamera logic moved into CameraView

2) The strategies for texture vs. surface view were too complex
   with no observed gain. Better to remove and have to re-add
   if necessary than assume it to be necessary.

3) Drop CWAC-Camera dependency - the device profiles weren't being
   used very much and even that is deprecated so we'd be left on
   our own with new hardware. Not worth it.

4) Selfies first.

5) Layout/orientation mathy logic from CWAC moved into CameraUtils,
   with the  hopes that most of it might be further simplified or
   rendered unnecessary in the future.

Closes #4326

// FREEBIE
10 years ago
Jake McGinty 52e4abf562 prevent a thread race in CameraView
when a camera preview surface is destroyed, send it down the same pipelien
to make sure a race condition isn't hit

fixes #3864
Closes #3875
// FREEBIE
10 years ago
Jake McGinty e603142215 fix camera init race halt in TextureView strategy
// FREEBIE
10 years ago
Jake McGinty 5eaaadad26 fix camera ui thread hangs and view race condition
also add a background behind the camera preview surface to avoid
transparency peek-through issues.

Fixes #3576
Closes #3601
// FREEBIE"
10 years ago
Jake McGinty 54a37cc658 refactor direct capture
Closes #3516
// FREEBIE
10 years ago