fix: set isPlaying onPlayerStart

pull/659/head
jubb 4 years ago
parent b6134b42c4
commit eedeeb61a7

@ -79,7 +79,9 @@ class VoiceMessageView : LinearLayout, AudioSlidePlayer.Listener {
}
}
override fun onPlayerStart(player: AudioSlidePlayer) {}
override fun onPlayerStart(player: AudioSlidePlayer) {
isPlaying = true
}
override fun onPlayerProgress(player: AudioSlidePlayer, progress: Double, unused: Long) {
if (progress == 1.0) {
@ -102,7 +104,6 @@ class VoiceMessageView : LinearLayout, AudioSlidePlayer.Listener {
}
override fun onPlayerStop(player: AudioSlidePlayer) {
Log.d("Loki", "Player stopped")
isPlaying = false
}

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