Add PN mode screen glow
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be04246ba2
commit
eafd4bf557
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package org.thoughtcrime.securesms.loki.views
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import android.animation.ArgbEvaluator
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import android.animation.ValueAnimator
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import android.content.Context
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import android.graphics.*
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import android.util.AttributeSet
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import android.view.View
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import android.view.ViewOutlineProvider
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import android.widget.LinearLayout
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import androidx.annotation.ColorInt
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import androidx.annotation.ColorRes
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import network.loki.messenger.R
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import org.thoughtcrime.securesms.loki.utilities.getColorWithID
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import org.thoughtcrime.securesms.loki.utilities.toPx
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interface GlowView {
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var mainColor: Int
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var sessionShadowColor: Int
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}
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object GlowViewUtilities {
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fun animateColorChange(context: Context, view: GlowView, @ColorRes startColorID: Int, @ColorRes endColorID: Int) {
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val startColor = context.resources.getColorWithID(startColorID, context.theme)
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val endColor = context.resources.getColorWithID(endColorID, context.theme)
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val animation = ValueAnimator.ofObject(ArgbEvaluator(), startColor, endColor)
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animation.duration = 250
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animation.addUpdateListener { animator ->
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val color = animator.animatedValue as Int
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view.mainColor = color
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}
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animation.start()
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}
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fun animateShadowColorChange(context: Context, view: GlowView, @ColorRes startColorID: Int, @ColorRes endColorID: Int) {
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val startColor = context.resources.getColorWithID(startColorID, context.theme)
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val endColor = context.resources.getColorWithID(endColorID, context.theme)
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val animation = ValueAnimator.ofObject(ArgbEvaluator(), startColor, endColor)
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animation.duration = 250
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animation.addUpdateListener { animator ->
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val color = animator.animatedValue as Int
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view.sessionShadowColor = color
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}
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animation.start()
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}
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}
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class PNModeView : LinearLayout, GlowView {
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@ColorInt override var mainColor: Int = 0
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set(newValue) { field = newValue; paint.color = newValue }
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@ColorInt var strokeColor: Int = 0
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set(newValue) { field = newValue; strokePaint.color = newValue }
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@ColorInt override var sessionShadowColor: Int = 0
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set(newValue) { field = newValue; paint.setShadowLayer(toPx(4, resources).toFloat(), 0.0f, 0.0f, newValue) }
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private val paint: Paint by lazy {
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val result = Paint()
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result.style = Paint.Style.FILL
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result.isAntiAlias = true
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result
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}
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private val strokePaint: Paint by lazy {
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val result = Paint()
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result.style = Paint.Style.STROKE
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result.isAntiAlias = true
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result.strokeWidth = toPx(1, resources).toFloat()
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result
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}
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// region Lifecycle
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constructor(context: Context) : super(context) { }
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constructor(context: Context, attrs: AttributeSet) : super(context, attrs) { }
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constructor(context: Context, attrs: AttributeSet, defStyleAttr: Int) : super(context, attrs, defStyleAttr) { }
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init {
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setWillNotDraw(false)
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}
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// endregion
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// region Updating
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override fun onDraw(c: Canvas) {
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val w = width.toFloat()
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val h = height.toFloat()
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val r = resources.getDimension(R.dimen.pn_option_corner_radius)
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c.drawRoundRect(0.0f, 0.0f, w, h, r, r, paint)
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c.drawRoundRect(0.0f, 0.0f, w, h, r, r, strokePaint)
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super.onDraw(c)
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}
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// endregion
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}
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