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session-android/app/src/main/res/layout/activity_webrtc.xml

300 lines
13 KiB
XML

Add one on one calls over clearnet (#864) * feat: adding basic webrtc deps and test activity * more testing code * feat: add protos and bump version * feat: added basic call functionality * feat: adding UI and flipping cameras * feat: add stats and starting call bottom sheet * feat: hanging up and bottom sheet behaviors should work now * feat: add call stats report on frontend * feat: add relay toggle for answer and offer * fix: add keep screen on and more end call message on back pressed / on finish * refactor: removing and replacing dagger 1 dep with android hilt * feat: include latest proto * feat: update to utilise call ID * feat: add stun and turn * refactor: playing around with deps and transport types * feat: adding call service functionality and permissions for calls * feat: add call manager and more static intent building functions for WebRtcCallService.kt * feat: adding ringers and more audio boilerplate * feat: audio manager call service boilerplate * feat: update kotlin and add in call view model and more management functions * refactor: moving call code around to service and viewmodel interactions * feat: plugging CallManager.kt into view model and service, fixing up dependencies * feat: implementing more WebRtcCallService.kt functions and handlers for actions as well as lifecycle * feat: adding more lifecycle vm and callmanager / call service functionality * feat: adding more command handlers in WebRtcCallService.kt * feat: more commands handled, adding lock manager and bluetooth permissions * feat: adding remainder of basic functionality to services and CallManager.kt * feat: hooking up calls and fixing broken dependencies and compile errors * fix: add timestamp to incoming call * feat: some connection and service launching / ring lifecycle * feat: call establishing and displaying * fix: fixing call connect flows * feat: ringers and better state handling * feat: updating call layout * feat: add fixes to bluetooth and begin the network renegotiation * feat: add call related permissions and more network handover tests * fix: don't display call option in conversation and don't show notification if option not enabled * fix: incoming ringer fix on receiving call, call notification priorities and notification channel update * build: update build number for testing * fix: bluetooth auto-connection and re-connection fixes, removing finished todos, allowing self-send call messages for deduping answers * feat: add pre-offer information and action handling in web rtc call service * refactor: discard offer messages from non-matching pre-offers we are already expecting * build: build numbers and version name update * feat: handle discarding pending calls from linked devices * feat: add signing props to release config build * docs: fix comment on time being 300s (5m) instead of 30s * feat: adding call messages for incoming/outgoing/missed * refactor: handle in-thread call notifications better and replace deny button intent with denyCallIntent instead of hangup * feat: add a hangup via data channel message * feat: process microphone enabled events and remove debuggable from build.gradle * feat: add first call notification * refactor: set the buttons to match iOS in terms of enable disable and colours * refactor: change the call logos in control messages * refactor: more bluetooth improvements * refactor: move start ringer and init of audio manager to CallManager.kt and string fix up * build: remove debuggable for release build * refactor: replace call icons * feat: adding a call time display * refactor: change the call time to update every second * refactor: testing out the full screen intents * refactor: wrapper use corrected session description, set title to recipient displayName, indicate session calls * fix: crash on view with a parent already attached * refactor: aspect ratio fit preserved * refactor: add wantsToAnswer ability in pre-init for fullscreenintent * refactor: prevent calls from non hasSent participants * build: update gradle code * refactor: replace timeout schedule with a seconds count * fix: various bug fixes for calls * fix: remove end call from busy * refactor: use answerCall instead of manual intent building again * build: new version * feat: add silenced notifications for call notification builder. check pre-offer and connecting state for pending connection * build: update build number * fix: text color uses overridden style value * fix: remove wrap content for renderers and look more at recovering from network switches * build: update build number * refactor: remove whitespace * build: update build number * refactor: used shared number for BatchMessageReceiveJob.kt parameter across pollers * fix: glide in update crash * fix: bug fixes for self-send answer / hangup messages * build: update build number * build: update build.gradle number * refactor: compile errors and refactoring to view binding * fix: set the content to binding.root view * build: increase build number * build: update build numbers * feat: adding base for rotation and picking random subset of turn servers * feat: starting the screen rotation processing * feat: setting up rotation for the remote render view * refactor: applying rotation and mirroring based on front / rear cameras that wraps nicely, only scale reworking needed * refactor: calls video stretching but consistent * refactor: state machine and tests for the transition events * feat: new call state processing * refactor: adding reconnecting logic and visuals * feat: state machine reconnect logic wip * feat: add reconnecting and merge fixes * feat: check new session based off current state * feat: reconnection logic works correctly now * refactor: reduce TIMEOUT_SECONDS to 30 from 90 * feat: reset peer connection on DC to prevent ICE messages from old connection or stale state in reconnecting * refactor: add null case * fix: set approved on new outgoing threads, use approved more deeply and invalidate the options menu on recipient modified. Add approvedMe flag toggles for visible message receive * fix: add name update in action bar on modified, change where approvedMe is set * build: increment build number * build: update build number * fix: merge compile errors and increment build number * refactor: remove negotiation based on which party dropped connection * refactor: call reconnection improvement tested cross platform to re-establish * refactor: failed and disconnect events only handled if either the reconnect or the timeout runnables are not set * build: update version number * fix: reduce timeout * fix: fixes the incoming hangup logic for linked devices * refactor: match iOS styling for call activity closer * chore: upgrade build numbers * feat: add in call settings dialog for if calls is disabled in conversation * feat: add a first call missed control message and info popup with link to privacy settings * fix: looking at crash for specific large transaction in NotificationManager * refactor: removing the people in case transaction size reduces to fix notif crash * fix: comment out the entire send multiple to see if it fixes the issue * refactor: revert to including the full notification process in a try/catch to handle weird responses from NotificationManager * fix: add in notification settings prompt for calls and try to fall back to dirty full screen intent / start activity if we're allowed * build: upgrade build number
3 years ago
<?xml version="1.0" encoding="utf-8"?>
<androidx.constraintlayout.widget.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:theme="@style/Theme.Session.CallActivity"
xmlns:app="http://schemas.android.com/apk/res-auto"
android:keepScreenOn="true"
android:layout_width="match_parent"
android:layout_height="match_parent"
xmlns:tools="http://schemas.android.com/tools">
<FrameLayout
android:id="@+id/fullscreen_renderer_container"
Add one on one calls over clearnet (#864) * feat: adding basic webrtc deps and test activity * more testing code * feat: add protos and bump version * feat: added basic call functionality * feat: adding UI and flipping cameras * feat: add stats and starting call bottom sheet * feat: hanging up and bottom sheet behaviors should work now * feat: add call stats report on frontend * feat: add relay toggle for answer and offer * fix: add keep screen on and more end call message on back pressed / on finish * refactor: removing and replacing dagger 1 dep with android hilt * feat: include latest proto * feat: update to utilise call ID * feat: add stun and turn * refactor: playing around with deps and transport types * feat: adding call service functionality and permissions for calls * feat: add call manager and more static intent building functions for WebRtcCallService.kt * feat: adding ringers and more audio boilerplate * feat: audio manager call service boilerplate * feat: update kotlin and add in call view model and more management functions * refactor: moving call code around to service and viewmodel interactions * feat: plugging CallManager.kt into view model and service, fixing up dependencies * feat: implementing more WebRtcCallService.kt functions and handlers for actions as well as lifecycle * feat: adding more lifecycle vm and callmanager / call service functionality * feat: adding more command handlers in WebRtcCallService.kt * feat: more commands handled, adding lock manager and bluetooth permissions * feat: adding remainder of basic functionality to services and CallManager.kt * feat: hooking up calls and fixing broken dependencies and compile errors * fix: add timestamp to incoming call * feat: some connection and service launching / ring lifecycle * feat: call establishing and displaying * fix: fixing call connect flows * feat: ringers and better state handling * feat: updating call layout * feat: add fixes to bluetooth and begin the network renegotiation * feat: add call related permissions and more network handover tests * fix: don't display call option in conversation and don't show notification if option not enabled * fix: incoming ringer fix on receiving call, call notification priorities and notification channel update * build: update build number for testing * fix: bluetooth auto-connection and re-connection fixes, removing finished todos, allowing self-send call messages for deduping answers * feat: add pre-offer information and action handling in web rtc call service * refactor: discard offer messages from non-matching pre-offers we are already expecting * build: build numbers and version name update * feat: handle discarding pending calls from linked devices * feat: add signing props to release config build * docs: fix comment on time being 300s (5m) instead of 30s * feat: adding call messages for incoming/outgoing/missed * refactor: handle in-thread call notifications better and replace deny button intent with denyCallIntent instead of hangup * feat: add a hangup via data channel message * feat: process microphone enabled events and remove debuggable from build.gradle * feat: add first call notification * refactor: set the buttons to match iOS in terms of enable disable and colours * refactor: change the call logos in control messages * refactor: more bluetooth improvements * refactor: move start ringer and init of audio manager to CallManager.kt and string fix up * build: remove debuggable for release build * refactor: replace call icons * feat: adding a call time display * refactor: change the call time to update every second * refactor: testing out the full screen intents * refactor: wrapper use corrected session description, set title to recipient displayName, indicate session calls * fix: crash on view with a parent already attached * refactor: aspect ratio fit preserved * refactor: add wantsToAnswer ability in pre-init for fullscreenintent * refactor: prevent calls from non hasSent participants * build: update gradle code * refactor: replace timeout schedule with a seconds count * fix: various bug fixes for calls * fix: remove end call from busy * refactor: use answerCall instead of manual intent building again * build: new version * feat: add silenced notifications for call notification builder. check pre-offer and connecting state for pending connection * build: update build number * fix: text color uses overridden style value * fix: remove wrap content for renderers and look more at recovering from network switches * build: update build number * refactor: remove whitespace * build: update build number * refactor: used shared number for BatchMessageReceiveJob.kt parameter across pollers * fix: glide in update crash * fix: bug fixes for self-send answer / hangup messages * build: update build number * build: update build.gradle number * refactor: compile errors and refactoring to view binding * fix: set the content to binding.root view * build: increase build number * build: update build numbers * feat: adding base for rotation and picking random subset of turn servers * feat: starting the screen rotation processing * feat: setting up rotation for the remote render view * refactor: applying rotation and mirroring based on front / rear cameras that wraps nicely, only scale reworking needed * refactor: calls video stretching but consistent * refactor: state machine and tests for the transition events * feat: new call state processing * refactor: adding reconnecting logic and visuals * feat: state machine reconnect logic wip * feat: add reconnecting and merge fixes * feat: check new session based off current state * feat: reconnection logic works correctly now * refactor: reduce TIMEOUT_SECONDS to 30 from 90 * feat: reset peer connection on DC to prevent ICE messages from old connection or stale state in reconnecting * refactor: add null case * fix: set approved on new outgoing threads, use approved more deeply and invalidate the options menu on recipient modified. Add approvedMe flag toggles for visible message receive * fix: add name update in action bar on modified, change where approvedMe is set * build: increment build number * build: update build number * fix: merge compile errors and increment build number * refactor: remove negotiation based on which party dropped connection * refactor: call reconnection improvement tested cross platform to re-establish * refactor: failed and disconnect events only handled if either the reconnect or the timeout runnables are not set * build: update version number * fix: reduce timeout * fix: fixes the incoming hangup logic for linked devices * refactor: match iOS styling for call activity closer * chore: upgrade build numbers * feat: add in call settings dialog for if calls is disabled in conversation * feat: add a first call missed control message and info popup with link to privacy settings * fix: looking at crash for specific large transaction in NotificationManager * refactor: removing the people in case transaction size reduces to fix notif crash * fix: comment out the entire send multiple to see if it fixes the issue * refactor: revert to including the full notification process in a try/catch to handle weird responses from NotificationManager * fix: add in notification settings prompt for calls and try to fall back to dirty full screen intent / start activity if we're allowed * build: upgrade build number
3 years ago
android:background="@color/black"
android:layout_width="match_parent"
android:layout_height="match_parent"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintTop_toTopOf="parent">
<FrameLayout
android:id="@+id/fullscreen_renderer"
Add one on one calls over clearnet (#864) * feat: adding basic webrtc deps and test activity * more testing code * feat: add protos and bump version * feat: added basic call functionality * feat: adding UI and flipping cameras * feat: add stats and starting call bottom sheet * feat: hanging up and bottom sheet behaviors should work now * feat: add call stats report on frontend * feat: add relay toggle for answer and offer * fix: add keep screen on and more end call message on back pressed / on finish * refactor: removing and replacing dagger 1 dep with android hilt * feat: include latest proto * feat: update to utilise call ID * feat: add stun and turn * refactor: playing around with deps and transport types * feat: adding call service functionality and permissions for calls * feat: add call manager and more static intent building functions for WebRtcCallService.kt * feat: adding ringers and more audio boilerplate * feat: audio manager call service boilerplate * feat: update kotlin and add in call view model and more management functions * refactor: moving call code around to service and viewmodel interactions * feat: plugging CallManager.kt into view model and service, fixing up dependencies * feat: implementing more WebRtcCallService.kt functions and handlers for actions as well as lifecycle * feat: adding more lifecycle vm and callmanager / call service functionality * feat: adding more command handlers in WebRtcCallService.kt * feat: more commands handled, adding lock manager and bluetooth permissions * feat: adding remainder of basic functionality to services and CallManager.kt * feat: hooking up calls and fixing broken dependencies and compile errors * fix: add timestamp to incoming call * feat: some connection and service launching / ring lifecycle * feat: call establishing and displaying * fix: fixing call connect flows * feat: ringers and better state handling * feat: updating call layout * feat: add fixes to bluetooth and begin the network renegotiation * feat: add call related permissions and more network handover tests * fix: don't display call option in conversation and don't show notification if option not enabled * fix: incoming ringer fix on receiving call, call notification priorities and notification channel update * build: update build number for testing * fix: bluetooth auto-connection and re-connection fixes, removing finished todos, allowing self-send call messages for deduping answers * feat: add pre-offer information and action handling in web rtc call service * refactor: discard offer messages from non-matching pre-offers we are already expecting * build: build numbers and version name update * feat: handle discarding pending calls from linked devices * feat: add signing props to release config build * docs: fix comment on time being 300s (5m) instead of 30s * feat: adding call messages for incoming/outgoing/missed * refactor: handle in-thread call notifications better and replace deny button intent with denyCallIntent instead of hangup * feat: add a hangup via data channel message * feat: process microphone enabled events and remove debuggable from build.gradle * feat: add first call notification * refactor: set the buttons to match iOS in terms of enable disable and colours * refactor: change the call logos in control messages * refactor: more bluetooth improvements * refactor: move start ringer and init of audio manager to CallManager.kt and string fix up * build: remove debuggable for release build * refactor: replace call icons * feat: adding a call time display * refactor: change the call time to update every second * refactor: testing out the full screen intents * refactor: wrapper use corrected session description, set title to recipient displayName, indicate session calls * fix: crash on view with a parent already attached * refactor: aspect ratio fit preserved * refactor: add wantsToAnswer ability in pre-init for fullscreenintent * refactor: prevent calls from non hasSent participants * build: update gradle code * refactor: replace timeout schedule with a seconds count * fix: various bug fixes for calls * fix: remove end call from busy * refactor: use answerCall instead of manual intent building again * build: new version * feat: add silenced notifications for call notification builder. check pre-offer and connecting state for pending connection * build: update build number * fix: text color uses overridden style value * fix: remove wrap content for renderers and look more at recovering from network switches * build: update build number * refactor: remove whitespace * build: update build number * refactor: used shared number for BatchMessageReceiveJob.kt parameter across pollers * fix: glide in update crash * fix: bug fixes for self-send answer / hangup messages * build: update build number * build: update build.gradle number * refactor: compile errors and refactoring to view binding * fix: set the content to binding.root view * build: increase build number * build: update build numbers * feat: adding base for rotation and picking random subset of turn servers * feat: starting the screen rotation processing * feat: setting up rotation for the remote render view * refactor: applying rotation and mirroring based on front / rear cameras that wraps nicely, only scale reworking needed * refactor: calls video stretching but consistent * refactor: state machine and tests for the transition events * feat: new call state processing * refactor: adding reconnecting logic and visuals * feat: state machine reconnect logic wip * feat: add reconnecting and merge fixes * feat: check new session based off current state * feat: reconnection logic works correctly now * refactor: reduce TIMEOUT_SECONDS to 30 from 90 * feat: reset peer connection on DC to prevent ICE messages from old connection or stale state in reconnecting * refactor: add null case * fix: set approved on new outgoing threads, use approved more deeply and invalidate the options menu on recipient modified. Add approvedMe flag toggles for visible message receive * fix: add name update in action bar on modified, change where approvedMe is set * build: increment build number * build: update build number * fix: merge compile errors and increment build number * refactor: remove negotiation based on which party dropped connection * refactor: call reconnection improvement tested cross platform to re-establish * refactor: failed and disconnect events only handled if either the reconnect or the timeout runnables are not set * build: update version number * fix: reduce timeout * fix: fixes the incoming hangup logic for linked devices * refactor: match iOS styling for call activity closer * chore: upgrade build numbers * feat: add in call settings dialog for if calls is disabled in conversation * feat: add a first call missed control message and info popup with link to privacy settings * fix: looking at crash for specific large transaction in NotificationManager * refactor: removing the people in case transaction size reduces to fix notif crash * fix: comment out the entire send multiple to see if it fixes the issue * refactor: revert to including the full notification process in a try/catch to handle weird responses from NotificationManager * fix: add in notification settings prompt for calls and try to fall back to dirty full screen intent / start activity if we're allowed * build: upgrade build number
3 years ago
android:layout_width="match_parent"
android:layout_height="wrap_content"
Add one on one calls over clearnet (#864) * feat: adding basic webrtc deps and test activity * more testing code * feat: add protos and bump version * feat: added basic call functionality * feat: adding UI and flipping cameras * feat: add stats and starting call bottom sheet * feat: hanging up and bottom sheet behaviors should work now * feat: add call stats report on frontend * feat: add relay toggle for answer and offer * fix: add keep screen on and more end call message on back pressed / on finish * refactor: removing and replacing dagger 1 dep with android hilt * feat: include latest proto * feat: update to utilise call ID * feat: add stun and turn * refactor: playing around with deps and transport types * feat: adding call service functionality and permissions for calls * feat: add call manager and more static intent building functions for WebRtcCallService.kt * feat: adding ringers and more audio boilerplate * feat: audio manager call service boilerplate * feat: update kotlin and add in call view model and more management functions * refactor: moving call code around to service and viewmodel interactions * feat: plugging CallManager.kt into view model and service, fixing up dependencies * feat: implementing more WebRtcCallService.kt functions and handlers for actions as well as lifecycle * feat: adding more lifecycle vm and callmanager / call service functionality * feat: adding more command handlers in WebRtcCallService.kt * feat: more commands handled, adding lock manager and bluetooth permissions * feat: adding remainder of basic functionality to services and CallManager.kt * feat: hooking up calls and fixing broken dependencies and compile errors * fix: add timestamp to incoming call * feat: some connection and service launching / ring lifecycle * feat: call establishing and displaying * fix: fixing call connect flows * feat: ringers and better state handling * feat: updating call layout * feat: add fixes to bluetooth and begin the network renegotiation * feat: add call related permissions and more network handover tests * fix: don't display call option in conversation and don't show notification if option not enabled * fix: incoming ringer fix on receiving call, call notification priorities and notification channel update * build: update build number for testing * fix: bluetooth auto-connection and re-connection fixes, removing finished todos, allowing self-send call messages for deduping answers * feat: add pre-offer information and action handling in web rtc call service * refactor: discard offer messages from non-matching pre-offers we are already expecting * build: build numbers and version name update * feat: handle discarding pending calls from linked devices * feat: add signing props to release config build * docs: fix comment on time being 300s (5m) instead of 30s * feat: adding call messages for incoming/outgoing/missed * refactor: handle in-thread call notifications better and replace deny button intent with denyCallIntent instead of hangup * feat: add a hangup via data channel message * feat: process microphone enabled events and remove debuggable from build.gradle * feat: add first call notification * refactor: set the buttons to match iOS in terms of enable disable and colours * refactor: change the call logos in control messages * refactor: more bluetooth improvements * refactor: move start ringer and init of audio manager to CallManager.kt and string fix up * build: remove debuggable for release build * refactor: replace call icons * feat: adding a call time display * refactor: change the call time to update every second * refactor: testing out the full screen intents * refactor: wrapper use corrected session description, set title to recipient displayName, indicate session calls * fix: crash on view with a parent already attached * refactor: aspect ratio fit preserved * refactor: add wantsToAnswer ability in pre-init for fullscreenintent * refactor: prevent calls from non hasSent participants * build: update gradle code * refactor: replace timeout schedule with a seconds count * fix: various bug fixes for calls * fix: remove end call from busy * refactor: use answerCall instead of manual intent building again * build: new version * feat: add silenced notifications for call notification builder. check pre-offer and connecting state for pending connection * build: update build number * fix: text color uses overridden style value * fix: remove wrap content for renderers and look more at recovering from network switches * build: update build number * refactor: remove whitespace * build: update build number * refactor: used shared number for BatchMessageReceiveJob.kt parameter across pollers * fix: glide in update crash * fix: bug fixes for self-send answer / hangup messages * build: update build number * build: update build.gradle number * refactor: compile errors and refactoring to view binding * fix: set the content to binding.root view * build: increase build number * build: update build numbers * feat: adding base for rotation and picking random subset of turn servers * feat: starting the screen rotation processing * feat: setting up rotation for the remote render view * refactor: applying rotation and mirroring based on front / rear cameras that wraps nicely, only scale reworking needed * refactor: calls video stretching but consistent * refactor: state machine and tests for the transition events * feat: new call state processing * refactor: adding reconnecting logic and visuals * feat: state machine reconnect logic wip * feat: add reconnecting and merge fixes * feat: check new session based off current state * feat: reconnection logic works correctly now * refactor: reduce TIMEOUT_SECONDS to 30 from 90 * feat: reset peer connection on DC to prevent ICE messages from old connection or stale state in reconnecting * refactor: add null case * fix: set approved on new outgoing threads, use approved more deeply and invalidate the options menu on recipient modified. Add approvedMe flag toggles for visible message receive * fix: add name update in action bar on modified, change where approvedMe is set * build: increment build number * build: update build number * fix: merge compile errors and increment build number * refactor: remove negotiation based on which party dropped connection * refactor: call reconnection improvement tested cross platform to re-establish * refactor: failed and disconnect events only handled if either the reconnect or the timeout runnables are not set * build: update version number * fix: reduce timeout * fix: fixes the incoming hangup logic for linked devices * refactor: match iOS styling for call activity closer * chore: upgrade build numbers * feat: add in call settings dialog for if calls is disabled in conversation * feat: add a first call missed control message and info popup with link to privacy settings * fix: looking at crash for specific large transaction in NotificationManager * refactor: removing the people in case transaction size reduces to fix notif crash * fix: comment out the entire send multiple to see if it fixes the issue * refactor: revert to including the full notification process in a try/catch to handle weird responses from NotificationManager * fix: add in notification settings prompt for calls and try to fall back to dirty full screen intent / start activity if we're allowed * build: upgrade build number
3 years ago
android:layout_gravity="center"/>
</FrameLayout>
<org.thoughtcrime.securesms.components.ProfilePictureView
android:id="@+id/userAvatar"
app:layout_constraintStart_toStartOf="@id/fullscreen_renderer_container"
app:layout_constraintEnd_toEndOf="@id/fullscreen_renderer_container"
app:layout_constraintTop_toTopOf="@id/fullscreen_renderer_container"
app:layout_constraintBottom_toBottomOf="@id/fullscreen_renderer_container"
app:layout_constraintVertical_bias="0.4"
android:layout_width="@dimen/extra_large_profile_picture_size"
android:layout_height="@dimen/extra_large_profile_picture_size"
android:visibility="gone"/>
<org.thoughtcrime.securesms.components.ProfilePictureView
android:id="@+id/contactAvatar"
app:layout_constraintStart_toStartOf="@id/fullscreen_renderer_container"
app:layout_constraintEnd_toEndOf="@id/fullscreen_renderer_container"
app:layout_constraintTop_toTopOf="@id/fullscreen_renderer_container"
app:layout_constraintBottom_toBottomOf="@id/fullscreen_renderer_container"
Add one on one calls over clearnet (#864) * feat: adding basic webrtc deps and test activity * more testing code * feat: add protos and bump version * feat: added basic call functionality * feat: adding UI and flipping cameras * feat: add stats and starting call bottom sheet * feat: hanging up and bottom sheet behaviors should work now * feat: add call stats report on frontend * feat: add relay toggle for answer and offer * fix: add keep screen on and more end call message on back pressed / on finish * refactor: removing and replacing dagger 1 dep with android hilt * feat: include latest proto * feat: update to utilise call ID * feat: add stun and turn * refactor: playing around with deps and transport types * feat: adding call service functionality and permissions for calls * feat: add call manager and more static intent building functions for WebRtcCallService.kt * feat: adding ringers and more audio boilerplate * feat: audio manager call service boilerplate * feat: update kotlin and add in call view model and more management functions * refactor: moving call code around to service and viewmodel interactions * feat: plugging CallManager.kt into view model and service, fixing up dependencies * feat: implementing more WebRtcCallService.kt functions and handlers for actions as well as lifecycle * feat: adding more lifecycle vm and callmanager / call service functionality * feat: adding more command handlers in WebRtcCallService.kt * feat: more commands handled, adding lock manager and bluetooth permissions * feat: adding remainder of basic functionality to services and CallManager.kt * feat: hooking up calls and fixing broken dependencies and compile errors * fix: add timestamp to incoming call * feat: some connection and service launching / ring lifecycle * feat: call establishing and displaying * fix: fixing call connect flows * feat: ringers and better state handling * feat: updating call layout * feat: add fixes to bluetooth and begin the network renegotiation * feat: add call related permissions and more network handover tests * fix: don't display call option in conversation and don't show notification if option not enabled * fix: incoming ringer fix on receiving call, call notification priorities and notification channel update * build: update build number for testing * fix: bluetooth auto-connection and re-connection fixes, removing finished todos, allowing self-send call messages for deduping answers * feat: add pre-offer information and action handling in web rtc call service * refactor: discard offer messages from non-matching pre-offers we are already expecting * build: build numbers and version name update * feat: handle discarding pending calls from linked devices * feat: add signing props to release config build * docs: fix comment on time being 300s (5m) instead of 30s * feat: adding call messages for incoming/outgoing/missed * refactor: handle in-thread call notifications better and replace deny button intent with denyCallIntent instead of hangup * feat: add a hangup via data channel message * feat: process microphone enabled events and remove debuggable from build.gradle * feat: add first call notification * refactor: set the buttons to match iOS in terms of enable disable and colours * refactor: change the call logos in control messages * refactor: more bluetooth improvements * refactor: move start ringer and init of audio manager to CallManager.kt and string fix up * build: remove debuggable for release build * refactor: replace call icons * feat: adding a call time display * refactor: change the call time to update every second * refactor: testing out the full screen intents * refactor: wrapper use corrected session description, set title to recipient displayName, indicate session calls * fix: crash on view with a parent already attached * refactor: aspect ratio fit preserved * refactor: add wantsToAnswer ability in pre-init for fullscreenintent * refactor: prevent calls from non hasSent participants * build: update gradle code * refactor: replace timeout schedule with a seconds count * fix: various bug fixes for calls * fix: remove end call from busy * refactor: use answerCall instead of manual intent building again * build: new version * feat: add silenced notifications for call notification builder. check pre-offer and connecting state for pending connection * build: update build number * fix: text color uses overridden style value * fix: remove wrap content for renderers and look more at recovering from network switches * build: update build number * refactor: remove whitespace * build: update build number * refactor: used shared number for BatchMessageReceiveJob.kt parameter across pollers * fix: glide in update crash * fix: bug fixes for self-send answer / hangup messages * build: update build number * build: update build.gradle number * refactor: compile errors and refactoring to view binding * fix: set the content to binding.root view * build: increase build number * build: update build numbers * feat: adding base for rotation and picking random subset of turn servers * feat: starting the screen rotation processing * feat: setting up rotation for the remote render view * refactor: applying rotation and mirroring based on front / rear cameras that wraps nicely, only scale reworking needed * refactor: calls video stretching but consistent * refactor: state machine and tests for the transition events * feat: new call state processing * refactor: adding reconnecting logic and visuals * feat: state machine reconnect logic wip * feat: add reconnecting and merge fixes * feat: check new session based off current state * feat: reconnection logic works correctly now * refactor: reduce TIMEOUT_SECONDS to 30 from 90 * feat: reset peer connection on DC to prevent ICE messages from old connection or stale state in reconnecting * refactor: add null case * fix: set approved on new outgoing threads, use approved more deeply and invalidate the options menu on recipient modified. Add approvedMe flag toggles for visible message receive * fix: add name update in action bar on modified, change where approvedMe is set * build: increment build number * build: update build number * fix: merge compile errors and increment build number * refactor: remove negotiation based on which party dropped connection * refactor: call reconnection improvement tested cross platform to re-establish * refactor: failed and disconnect events only handled if either the reconnect or the timeout runnables are not set * build: update version number * fix: reduce timeout * fix: fixes the incoming hangup logic for linked devices * refactor: match iOS styling for call activity closer * chore: upgrade build numbers * feat: add in call settings dialog for if calls is disabled in conversation * feat: add a first call missed control message and info popup with link to privacy settings * fix: looking at crash for specific large transaction in NotificationManager * refactor: removing the people in case transaction size reduces to fix notif crash * fix: comment out the entire send multiple to see if it fixes the issue * refactor: revert to including the full notification process in a try/catch to handle weird responses from NotificationManager * fix: add in notification settings prompt for calls and try to fall back to dirty full screen intent / start activity if we're allowed * build: upgrade build number
3 years ago
app:layout_constraintVertical_bias="0.4"
android:layout_width="@dimen/extra_large_profile_picture_size"
android:layout_height="@dimen/extra_large_profile_picture_size" />
Add one on one calls over clearnet (#864) * feat: adding basic webrtc deps and test activity * more testing code * feat: add protos and bump version * feat: added basic call functionality * feat: adding UI and flipping cameras * feat: add stats and starting call bottom sheet * feat: hanging up and bottom sheet behaviors should work now * feat: add call stats report on frontend * feat: add relay toggle for answer and offer * fix: add keep screen on and more end call message on back pressed / on finish * refactor: removing and replacing dagger 1 dep with android hilt * feat: include latest proto * feat: update to utilise call ID * feat: add stun and turn * refactor: playing around with deps and transport types * feat: adding call service functionality and permissions for calls * feat: add call manager and more static intent building functions for WebRtcCallService.kt * feat: adding ringers and more audio boilerplate * feat: audio manager call service boilerplate * feat: update kotlin and add in call view model and more management functions * refactor: moving call code around to service and viewmodel interactions * feat: plugging CallManager.kt into view model and service, fixing up dependencies * feat: implementing more WebRtcCallService.kt functions and handlers for actions as well as lifecycle * feat: adding more lifecycle vm and callmanager / call service functionality * feat: adding more command handlers in WebRtcCallService.kt * feat: more commands handled, adding lock manager and bluetooth permissions * feat: adding remainder of basic functionality to services and CallManager.kt * feat: hooking up calls and fixing broken dependencies and compile errors * fix: add timestamp to incoming call * feat: some connection and service launching / ring lifecycle * feat: call establishing and displaying * fix: fixing call connect flows * feat: ringers and better state handling * feat: updating call layout * feat: add fixes to bluetooth and begin the network renegotiation * feat: add call related permissions and more network handover tests * fix: don't display call option in conversation and don't show notification if option not enabled * fix: incoming ringer fix on receiving call, call notification priorities and notification channel update * build: update build number for testing * fix: bluetooth auto-connection and re-connection fixes, removing finished todos, allowing self-send call messages for deduping answers * feat: add pre-offer information and action handling in web rtc call service * refactor: discard offer messages from non-matching pre-offers we are already expecting * build: build numbers and version name update * feat: handle discarding pending calls from linked devices * feat: add signing props to release config build * docs: fix comment on time being 300s (5m) instead of 30s * feat: adding call messages for incoming/outgoing/missed * refactor: handle in-thread call notifications better and replace deny button intent with denyCallIntent instead of hangup * feat: add a hangup via data channel message * feat: process microphone enabled events and remove debuggable from build.gradle * feat: add first call notification * refactor: set the buttons to match iOS in terms of enable disable and colours * refactor: change the call logos in control messages * refactor: more bluetooth improvements * refactor: move start ringer and init of audio manager to CallManager.kt and string fix up * build: remove debuggable for release build * refactor: replace call icons * feat: adding a call time display * refactor: change the call time to update every second * refactor: testing out the full screen intents * refactor: wrapper use corrected session description, set title to recipient displayName, indicate session calls * fix: crash on view with a parent already attached * refactor: aspect ratio fit preserved * refactor: add wantsToAnswer ability in pre-init for fullscreenintent * refactor: prevent calls from non hasSent participants * build: update gradle code * refactor: replace timeout schedule with a seconds count * fix: various bug fixes for calls * fix: remove end call from busy * refactor: use answerCall instead of manual intent building again * build: new version * feat: add silenced notifications for call notification builder. check pre-offer and connecting state for pending connection * build: update build number * fix: text color uses overridden style value * fix: remove wrap content for renderers and look more at recovering from network switches * build: update build number * refactor: remove whitespace * build: update build number * refactor: used shared number for BatchMessageReceiveJob.kt parameter across pollers * fix: glide in update crash * fix: bug fixes for self-send answer / hangup messages * build: update build number * build: update build.gradle number * refactor: compile errors and refactoring to view binding * fix: set the content to binding.root view * build: increase build number * build: update build numbers * feat: adding base for rotation and picking random subset of turn servers * feat: starting the screen rotation processing * feat: setting up rotation for the remote render view * refactor: applying rotation and mirroring based on front / rear cameras that wraps nicely, only scale reworking needed * refactor: calls video stretching but consistent * refactor: state machine and tests for the transition events * feat: new call state processing * refactor: adding reconnecting logic and visuals * feat: state machine reconnect logic wip * feat: add reconnecting and merge fixes * feat: check new session based off current state * feat: reconnection logic works correctly now * refactor: reduce TIMEOUT_SECONDS to 30 from 90 * feat: reset peer connection on DC to prevent ICE messages from old connection or stale state in reconnecting * refactor: add null case * fix: set approved on new outgoing threads, use approved more deeply and invalidate the options menu on recipient modified. Add approvedMe flag toggles for visible message receive * fix: add name update in action bar on modified, change where approvedMe is set * build: increment build number * build: update build number * fix: merge compile errors and increment build number * refactor: remove negotiation based on which party dropped connection * refactor: call reconnection improvement tested cross platform to re-establish * refactor: failed and disconnect events only handled if either the reconnect or the timeout runnables are not set * build: update version number * fix: reduce timeout * fix: fixes the incoming hangup logic for linked devices * refactor: match iOS styling for call activity closer * chore: upgrade build numbers * feat: add in call settings dialog for if calls is disabled in conversation * feat: add a first call missed control message and info popup with link to privacy settings * fix: looking at crash for specific large transaction in NotificationManager * refactor: removing the people in case transaction size reduces to fix notif crash * fix: comment out the entire send multiple to see if it fixes the issue * refactor: revert to including the full notification process in a try/catch to handle weird responses from NotificationManager * fix: add in notification settings prompt for calls and try to fall back to dirty full screen intent / start activity if we're allowed * build: upgrade build number
3 years ago
<ImageView
android:id="@+id/back_arrow"
app:layout_constraintTop_toTopOf="parent"
app:layout_constraintLeft_toLeftOf="parent"
android:background="@drawable/call_controls_background"
android:elevation="8dp"
android:layout_marginLeft="@dimen/small_spacing"
android:layout_marginTop="@dimen/small_spacing"
android:src="@drawable/ic_baseline_arrow_back_24"
android:scaleType="centerInside"
android:layout_width="@dimen/medium_profile_picture_size"
android:layout_height="@dimen/medium_profile_picture_size"
app:tint="@color/call_action_foreground" />
<TextView
app:layout_constraintTop_toTopOf="parent"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintEnd_toEndOf="parent"
android:layout_marginHorizontal="@dimen/massive_spacing"
android:layout_marginTop="@dimen/medium_spacing"
android:textAlignment="center"
android:id="@+id/remote_recipient_name"
android:textStyle="bold"
tools:text="@tools:sample/full_names"
android:ellipsize="end"
android:textSize="20sp"
android:layout_width="0dp"
android:layout_height="wrap_content"/>
<com.github.ybq.android.spinkit.SpinKitView
android:id="@+id/remote_loading_view"
style="@style/SpinKitView.ThreeBounce"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="center"
android:foregroundGravity="center"
android:visibility="gone"
app:SpinKit_Color="@color/core_white"
app:layout_constraintEnd_toEndOf="@+id/contactAvatar"
app:layout_constraintStart_toStartOf="@+id/contactAvatar"
app:layout_constraintTop_toBottomOf="@id/contactAvatar"
Add one on one calls over clearnet (#864) * feat: adding basic webrtc deps and test activity * more testing code * feat: add protos and bump version * feat: added basic call functionality * feat: adding UI and flipping cameras * feat: add stats and starting call bottom sheet * feat: hanging up and bottom sheet behaviors should work now * feat: add call stats report on frontend * feat: add relay toggle for answer and offer * fix: add keep screen on and more end call message on back pressed / on finish * refactor: removing and replacing dagger 1 dep with android hilt * feat: include latest proto * feat: update to utilise call ID * feat: add stun and turn * refactor: playing around with deps and transport types * feat: adding call service functionality and permissions for calls * feat: add call manager and more static intent building functions for WebRtcCallService.kt * feat: adding ringers and more audio boilerplate * feat: audio manager call service boilerplate * feat: update kotlin and add in call view model and more management functions * refactor: moving call code around to service and viewmodel interactions * feat: plugging CallManager.kt into view model and service, fixing up dependencies * feat: implementing more WebRtcCallService.kt functions and handlers for actions as well as lifecycle * feat: adding more lifecycle vm and callmanager / call service functionality * feat: adding more command handlers in WebRtcCallService.kt * feat: more commands handled, adding lock manager and bluetooth permissions * feat: adding remainder of basic functionality to services and CallManager.kt * feat: hooking up calls and fixing broken dependencies and compile errors * fix: add timestamp to incoming call * feat: some connection and service launching / ring lifecycle * feat: call establishing and displaying * fix: fixing call connect flows * feat: ringers and better state handling * feat: updating call layout * feat: add fixes to bluetooth and begin the network renegotiation * feat: add call related permissions and more network handover tests * fix: don't display call option in conversation and don't show notification if option not enabled * fix: incoming ringer fix on receiving call, call notification priorities and notification channel update * build: update build number for testing * fix: bluetooth auto-connection and re-connection fixes, removing finished todos, allowing self-send call messages for deduping answers * feat: add pre-offer information and action handling in web rtc call service * refactor: discard offer messages from non-matching pre-offers we are already expecting * build: build numbers and version name update * feat: handle discarding pending calls from linked devices * feat: add signing props to release config build * docs: fix comment on time being 300s (5m) instead of 30s * feat: adding call messages for incoming/outgoing/missed * refactor: handle in-thread call notifications better and replace deny button intent with denyCallIntent instead of hangup * feat: add a hangup via data channel message * feat: process microphone enabled events and remove debuggable from build.gradle * feat: add first call notification * refactor: set the buttons to match iOS in terms of enable disable and colours * refactor: change the call logos in control messages * refactor: more bluetooth improvements * refactor: move start ringer and init of audio manager to CallManager.kt and string fix up * build: remove debuggable for release build * refactor: replace call icons * feat: adding a call time display * refactor: change the call time to update every second * refactor: testing out the full screen intents * refactor: wrapper use corrected session description, set title to recipient displayName, indicate session calls * fix: crash on view with a parent already attached * refactor: aspect ratio fit preserved * refactor: add wantsToAnswer ability in pre-init for fullscreenintent * refactor: prevent calls from non hasSent participants * build: update gradle code * refactor: replace timeout schedule with a seconds count * fix: various bug fixes for calls * fix: remove end call from busy * refactor: use answerCall instead of manual intent building again * build: new version * feat: add silenced notifications for call notification builder. check pre-offer and connecting state for pending connection * build: update build number * fix: text color uses overridden style value * fix: remove wrap content for renderers and look more at recovering from network switches * build: update build number * refactor: remove whitespace * build: update build number * refactor: used shared number for BatchMessageReceiveJob.kt parameter across pollers * fix: glide in update crash * fix: bug fixes for self-send answer / hangup messages * build: update build number * build: update build.gradle number * refactor: compile errors and refactoring to view binding * fix: set the content to binding.root view * build: increase build number * build: update build numbers * feat: adding base for rotation and picking random subset of turn servers * feat: starting the screen rotation processing * feat: setting up rotation for the remote render view * refactor: applying rotation and mirroring based on front / rear cameras that wraps nicely, only scale reworking needed * refactor: calls video stretching but consistent * refactor: state machine and tests for the transition events * feat: new call state processing * refactor: adding reconnecting logic and visuals * feat: state machine reconnect logic wip * feat: add reconnecting and merge fixes * feat: check new session based off current state * feat: reconnection logic works correctly now * refactor: reduce TIMEOUT_SECONDS to 30 from 90 * feat: reset peer connection on DC to prevent ICE messages from old connection or stale state in reconnecting * refactor: add null case * fix: set approved on new outgoing threads, use approved more deeply and invalidate the options menu on recipient modified. Add approvedMe flag toggles for visible message receive * fix: add name update in action bar on modified, change where approvedMe is set * build: increment build number * build: update build number * fix: merge compile errors and increment build number * refactor: remove negotiation based on which party dropped connection * refactor: call reconnection improvement tested cross platform to re-establish * refactor: failed and disconnect events only handled if either the reconnect or the timeout runnables are not set * build: update version number * fix: reduce timeout * fix: fixes the incoming hangup logic for linked devices * refactor: match iOS styling for call activity closer * chore: upgrade build numbers * feat: add in call settings dialog for if calls is disabled in conversation * feat: add a first call missed control message and info popup with link to privacy settings * fix: looking at crash for specific large transaction in NotificationManager * refactor: removing the people in case transaction size reduces to fix notif crash * fix: comment out the entire send multiple to see if it fixes the issue * refactor: revert to including the full notification process in a try/catch to handle weird responses from NotificationManager * fix: add in notification settings prompt for calls and try to fall back to dirty full screen intent / start activity if we're allowed * build: upgrade build number
3 years ago
tools:visibility="visible" />
<TextView
android:visibility="gone"
app:layout_constraintTop_toBottomOf="@+id/remote_loading_view"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintEnd_toEndOf="parent"
android:text="@string/WebRtcCallActivity_Reconnecting"
android:id="@+id/reconnecting_text"
android:layout_width="wrap_content"
android:layout_height="wrap_content"/>
<TextView
android:id="@+id/sessionCallText"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="@string/WebRtcCallActivity_Session_Call"
android:textColor="?android:textColorPrimary"
android:textSize="11sp"
app:layout_constraintBottom_toTopOf="@+id/controlGroupBarrier"
android:layout_marginBottom="@dimen/small_spacing"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintEnd_toEndOf="parent"
/>
<TextView
android:id="@+id/callTime"
android:textSize="@dimen/medium_font_size"
android:textColor="?android:textColorPrimary"
tools:text="@tools:sample/date/hhmmss"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintBottom_toTopOf="@+id/sessionCallText"
android:layout_width="wrap_content"
android:layout_height="wrap_content"/>
<FrameLayout
android:id="@+id/floating_renderer_container"
Add one on one calls over clearnet (#864) * feat: adding basic webrtc deps and test activity * more testing code * feat: add protos and bump version * feat: added basic call functionality * feat: adding UI and flipping cameras * feat: add stats and starting call bottom sheet * feat: hanging up and bottom sheet behaviors should work now * feat: add call stats report on frontend * feat: add relay toggle for answer and offer * fix: add keep screen on and more end call message on back pressed / on finish * refactor: removing and replacing dagger 1 dep with android hilt * feat: include latest proto * feat: update to utilise call ID * feat: add stun and turn * refactor: playing around with deps and transport types * feat: adding call service functionality and permissions for calls * feat: add call manager and more static intent building functions for WebRtcCallService.kt * feat: adding ringers and more audio boilerplate * feat: audio manager call service boilerplate * feat: update kotlin and add in call view model and more management functions * refactor: moving call code around to service and viewmodel interactions * feat: plugging CallManager.kt into view model and service, fixing up dependencies * feat: implementing more WebRtcCallService.kt functions and handlers for actions as well as lifecycle * feat: adding more lifecycle vm and callmanager / call service functionality * feat: adding more command handlers in WebRtcCallService.kt * feat: more commands handled, adding lock manager and bluetooth permissions * feat: adding remainder of basic functionality to services and CallManager.kt * feat: hooking up calls and fixing broken dependencies and compile errors * fix: add timestamp to incoming call * feat: some connection and service launching / ring lifecycle * feat: call establishing and displaying * fix: fixing call connect flows * feat: ringers and better state handling * feat: updating call layout * feat: add fixes to bluetooth and begin the network renegotiation * feat: add call related permissions and more network handover tests * fix: don't display call option in conversation and don't show notification if option not enabled * fix: incoming ringer fix on receiving call, call notification priorities and notification channel update * build: update build number for testing * fix: bluetooth auto-connection and re-connection fixes, removing finished todos, allowing self-send call messages for deduping answers * feat: add pre-offer information and action handling in web rtc call service * refactor: discard offer messages from non-matching pre-offers we are already expecting * build: build numbers and version name update * feat: handle discarding pending calls from linked devices * feat: add signing props to release config build * docs: fix comment on time being 300s (5m) instead of 30s * feat: adding call messages for incoming/outgoing/missed * refactor: handle in-thread call notifications better and replace deny button intent with denyCallIntent instead of hangup * feat: add a hangup via data channel message * feat: process microphone enabled events and remove debuggable from build.gradle * feat: add first call notification * refactor: set the buttons to match iOS in terms of enable disable and colours * refactor: change the call logos in control messages * refactor: more bluetooth improvements * refactor: move start ringer and init of audio manager to CallManager.kt and string fix up * build: remove debuggable for release build * refactor: replace call icons * feat: adding a call time display * refactor: change the call time to update every second * refactor: testing out the full screen intents * refactor: wrapper use corrected session description, set title to recipient displayName, indicate session calls * fix: crash on view with a parent already attached * refactor: aspect ratio fit preserved * refactor: add wantsToAnswer ability in pre-init for fullscreenintent * refactor: prevent calls from non hasSent participants * build: update gradle code * refactor: replace timeout schedule with a seconds count * fix: various bug fixes for calls * fix: remove end call from busy * refactor: use answerCall instead of manual intent building again * build: new version * feat: add silenced notifications for call notification builder. check pre-offer and connecting state for pending connection * build: update build number * fix: text color uses overridden style value * fix: remove wrap content for renderers and look more at recovering from network switches * build: update build number * refactor: remove whitespace * build: update build number * refactor: used shared number for BatchMessageReceiveJob.kt parameter across pollers * fix: glide in update crash * fix: bug fixes for self-send answer / hangup messages * build: update build number * build: update build.gradle number * refactor: compile errors and refactoring to view binding * fix: set the content to binding.root view * build: increase build number * build: update build numbers * feat: adding base for rotation and picking random subset of turn servers * feat: starting the screen rotation processing * feat: setting up rotation for the remote render view * refactor: applying rotation and mirroring based on front / rear cameras that wraps nicely, only scale reworking needed * refactor: calls video stretching but consistent * refactor: state machine and tests for the transition events * feat: new call state processing * refactor: adding reconnecting logic and visuals * feat: state machine reconnect logic wip * feat: add reconnecting and merge fixes * feat: check new session based off current state * feat: reconnection logic works correctly now * refactor: reduce TIMEOUT_SECONDS to 30 from 90 * feat: reset peer connection on DC to prevent ICE messages from old connection or stale state in reconnecting * refactor: add null case * fix: set approved on new outgoing threads, use approved more deeply and invalidate the options menu on recipient modified. Add approvedMe flag toggles for visible message receive * fix: add name update in action bar on modified, change where approvedMe is set * build: increment build number * build: update build number * fix: merge compile errors and increment build number * refactor: remove negotiation based on which party dropped connection * refactor: call reconnection improvement tested cross platform to re-establish * refactor: failed and disconnect events only handled if either the reconnect or the timeout runnables are not set * build: update version number * fix: reduce timeout * fix: fixes the incoming hangup logic for linked devices * refactor: match iOS styling for call activity closer * chore: upgrade build numbers * feat: add in call settings dialog for if calls is disabled in conversation * feat: add a first call missed control message and info popup with link to privacy settings * fix: looking at crash for specific large transaction in NotificationManager * refactor: removing the people in case transaction size reduces to fix notif crash * fix: comment out the entire send multiple to see if it fixes the issue * refactor: revert to including the full notification process in a try/catch to handle weird responses from NotificationManager * fix: add in notification settings prompt for calls and try to fall back to dirty full screen intent / start activity if we're allowed * build: upgrade build number
3 years ago
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintTop_toTopOf="parent"
app:layout_constraintDimensionRatio="h,9:16"
android:layout_marginHorizontal="@dimen/large_spacing"
android:layout_marginVertical="@dimen/massive_spacing"
app:layout_constraintWidth_percent="0.2"
android:layout_height="0dp"
android:layout_width="0dp"
android:background="?backgroundSecondary">
<ImageView
android:id="@+id/videocam_off_icon"
android:src="@drawable/ic_baseline_videocam_off_24"
android:layout_width="32dp"
android:layout_height="32dp"
android:layout_gravity="center"
app:tint="?android:textColorPrimary"/>
Add one on one calls over clearnet (#864) * feat: adding basic webrtc deps and test activity * more testing code * feat: add protos and bump version * feat: added basic call functionality * feat: adding UI and flipping cameras * feat: add stats and starting call bottom sheet * feat: hanging up and bottom sheet behaviors should work now * feat: add call stats report on frontend * feat: add relay toggle for answer and offer * fix: add keep screen on and more end call message on back pressed / on finish * refactor: removing and replacing dagger 1 dep with android hilt * feat: include latest proto * feat: update to utilise call ID * feat: add stun and turn * refactor: playing around with deps and transport types * feat: adding call service functionality and permissions for calls * feat: add call manager and more static intent building functions for WebRtcCallService.kt * feat: adding ringers and more audio boilerplate * feat: audio manager call service boilerplate * feat: update kotlin and add in call view model and more management functions * refactor: moving call code around to service and viewmodel interactions * feat: plugging CallManager.kt into view model and service, fixing up dependencies * feat: implementing more WebRtcCallService.kt functions and handlers for actions as well as lifecycle * feat: adding more lifecycle vm and callmanager / call service functionality * feat: adding more command handlers in WebRtcCallService.kt * feat: more commands handled, adding lock manager and bluetooth permissions * feat: adding remainder of basic functionality to services and CallManager.kt * feat: hooking up calls and fixing broken dependencies and compile errors * fix: add timestamp to incoming call * feat: some connection and service launching / ring lifecycle * feat: call establishing and displaying * fix: fixing call connect flows * feat: ringers and better state handling * feat: updating call layout * feat: add fixes to bluetooth and begin the network renegotiation * feat: add call related permissions and more network handover tests * fix: don't display call option in conversation and don't show notification if option not enabled * fix: incoming ringer fix on receiving call, call notification priorities and notification channel update * build: update build number for testing * fix: bluetooth auto-connection and re-connection fixes, removing finished todos, allowing self-send call messages for deduping answers * feat: add pre-offer information and action handling in web rtc call service * refactor: discard offer messages from non-matching pre-offers we are already expecting * build: build numbers and version name update * feat: handle discarding pending calls from linked devices * feat: add signing props to release config build * docs: fix comment on time being 300s (5m) instead of 30s * feat: adding call messages for incoming/outgoing/missed * refactor: handle in-thread call notifications better and replace deny button intent with denyCallIntent instead of hangup * feat: add a hangup via data channel message * feat: process microphone enabled events and remove debuggable from build.gradle * feat: add first call notification * refactor: set the buttons to match iOS in terms of enable disable and colours * refactor: change the call logos in control messages * refactor: more bluetooth improvements * refactor: move start ringer and init of audio manager to CallManager.kt and string fix up * build: remove debuggable for release build * refactor: replace call icons * feat: adding a call time display * refactor: change the call time to update every second * refactor: testing out the full screen intents * refactor: wrapper use corrected session description, set title to recipient displayName, indicate session calls * fix: crash on view with a parent already attached * refactor: aspect ratio fit preserved * refactor: add wantsToAnswer ability in pre-init for fullscreenintent * refactor: prevent calls from non hasSent participants * build: update gradle code * refactor: replace timeout schedule with a seconds count * fix: various bug fixes for calls * fix: remove end call from busy * refactor: use answerCall instead of manual intent building again * build: new version * feat: add silenced notifications for call notification builder. check pre-offer and connecting state for pending connection * build: update build number * fix: text color uses overridden style value * fix: remove wrap content for renderers and look more at recovering from network switches * build: update build number * refactor: remove whitespace * build: update build number * refactor: used shared number for BatchMessageReceiveJob.kt parameter across pollers * fix: glide in update crash * fix: bug fixes for self-send answer / hangup messages * build: update build number * build: update build.gradle number * refactor: compile errors and refactoring to view binding * fix: set the content to binding.root view * build: increase build number * build: update build numbers * feat: adding base for rotation and picking random subset of turn servers * feat: starting the screen rotation processing * feat: setting up rotation for the remote render view * refactor: applying rotation and mirroring based on front / rear cameras that wraps nicely, only scale reworking needed * refactor: calls video stretching but consistent * refactor: state machine and tests for the transition events * feat: new call state processing * refactor: adding reconnecting logic and visuals * feat: state machine reconnect logic wip * feat: add reconnecting and merge fixes * feat: check new session based off current state * feat: reconnection logic works correctly now * refactor: reduce TIMEOUT_SECONDS to 30 from 90 * feat: reset peer connection on DC to prevent ICE messages from old connection or stale state in reconnecting * refactor: add null case * fix: set approved on new outgoing threads, use approved more deeply and invalidate the options menu on recipient modified. Add approvedMe flag toggles for visible message receive * fix: add name update in action bar on modified, change where approvedMe is set * build: increment build number * build: update build number * fix: merge compile errors and increment build number * refactor: remove negotiation based on which party dropped connection * refactor: call reconnection improvement tested cross platform to re-establish * refactor: failed and disconnect events only handled if either the reconnect or the timeout runnables are not set * build: update version number * fix: reduce timeout * fix: fixes the incoming hangup logic for linked devices * refactor: match iOS styling for call activity closer * chore: upgrade build numbers * feat: add in call settings dialog for if calls is disabled in conversation * feat: add a first call missed control message and info popup with link to privacy settings * fix: looking at crash for specific large transaction in NotificationManager * refactor: removing the people in case transaction size reduces to fix notif crash * fix: comment out the entire send multiple to see if it fixes the issue * refactor: revert to including the full notification process in a try/catch to handle weird responses from NotificationManager * fix: add in notification settings prompt for calls and try to fall back to dirty full screen intent / start activity if we're allowed * build: upgrade build number
3 years ago
<FrameLayout
android:elevation="8dp"
android:id="@+id/floating_renderer"
Add one on one calls over clearnet (#864) * feat: adding basic webrtc deps and test activity * more testing code * feat: add protos and bump version * feat: added basic call functionality * feat: adding UI and flipping cameras * feat: add stats and starting call bottom sheet * feat: hanging up and bottom sheet behaviors should work now * feat: add call stats report on frontend * feat: add relay toggle for answer and offer * fix: add keep screen on and more end call message on back pressed / on finish * refactor: removing and replacing dagger 1 dep with android hilt * feat: include latest proto * feat: update to utilise call ID * feat: add stun and turn * refactor: playing around with deps and transport types * feat: adding call service functionality and permissions for calls * feat: add call manager and more static intent building functions for WebRtcCallService.kt * feat: adding ringers and more audio boilerplate * feat: audio manager call service boilerplate * feat: update kotlin and add in call view model and more management functions * refactor: moving call code around to service and viewmodel interactions * feat: plugging CallManager.kt into view model and service, fixing up dependencies * feat: implementing more WebRtcCallService.kt functions and handlers for actions as well as lifecycle * feat: adding more lifecycle vm and callmanager / call service functionality * feat: adding more command handlers in WebRtcCallService.kt * feat: more commands handled, adding lock manager and bluetooth permissions * feat: adding remainder of basic functionality to services and CallManager.kt * feat: hooking up calls and fixing broken dependencies and compile errors * fix: add timestamp to incoming call * feat: some connection and service launching / ring lifecycle * feat: call establishing and displaying * fix: fixing call connect flows * feat: ringers and better state handling * feat: updating call layout * feat: add fixes to bluetooth and begin the network renegotiation * feat: add call related permissions and more network handover tests * fix: don't display call option in conversation and don't show notification if option not enabled * fix: incoming ringer fix on receiving call, call notification priorities and notification channel update * build: update build number for testing * fix: bluetooth auto-connection and re-connection fixes, removing finished todos, allowing self-send call messages for deduping answers * feat: add pre-offer information and action handling in web rtc call service * refactor: discard offer messages from non-matching pre-offers we are already expecting * build: build numbers and version name update * feat: handle discarding pending calls from linked devices * feat: add signing props to release config build * docs: fix comment on time being 300s (5m) instead of 30s * feat: adding call messages for incoming/outgoing/missed * refactor: handle in-thread call notifications better and replace deny button intent with denyCallIntent instead of hangup * feat: add a hangup via data channel message * feat: process microphone enabled events and remove debuggable from build.gradle * feat: add first call notification * refactor: set the buttons to match iOS in terms of enable disable and colours * refactor: change the call logos in control messages * refactor: more bluetooth improvements * refactor: move start ringer and init of audio manager to CallManager.kt and string fix up * build: remove debuggable for release build * refactor: replace call icons * feat: adding a call time display * refactor: change the call time to update every second * refactor: testing out the full screen intents * refactor: wrapper use corrected session description, set title to recipient displayName, indicate session calls * fix: crash on view with a parent already attached * refactor: aspect ratio fit preserved * refactor: add wantsToAnswer ability in pre-init for fullscreenintent * refactor: prevent calls from non hasSent participants * build: update gradle code * refactor: replace timeout schedule with a seconds count * fix: various bug fixes for calls * fix: remove end call from busy * refactor: use answerCall instead of manual intent building again * build: new version * feat: add silenced notifications for call notification builder. check pre-offer and connecting state for pending connection * build: update build number * fix: text color uses overridden style value * fix: remove wrap content for renderers and look more at recovering from network switches * build: update build number * refactor: remove whitespace * build: update build number * refactor: used shared number for BatchMessageReceiveJob.kt parameter across pollers * fix: glide in update crash * fix: bug fixes for self-send answer / hangup messages * build: update build number * build: update build.gradle number * refactor: compile errors and refactoring to view binding * fix: set the content to binding.root view * build: increase build number * build: update build numbers * feat: adding base for rotation and picking random subset of turn servers * feat: starting the screen rotation processing * feat: setting up rotation for the remote render view * refactor: applying rotation and mirroring based on front / rear cameras that wraps nicely, only scale reworking needed * refactor: calls video stretching but consistent * refactor: state machine and tests for the transition events * feat: new call state processing * refactor: adding reconnecting logic and visuals * feat: state machine reconnect logic wip * feat: add reconnecting and merge fixes * feat: check new session based off current state * feat: reconnection logic works correctly now * refactor: reduce TIMEOUT_SECONDS to 30 from 90 * feat: reset peer connection on DC to prevent ICE messages from old connection or stale state in reconnecting * refactor: add null case * fix: set approved on new outgoing threads, use approved more deeply and invalidate the options menu on recipient modified. Add approvedMe flag toggles for visible message receive * fix: add name update in action bar on modified, change where approvedMe is set * build: increment build number * build: update build number * fix: merge compile errors and increment build number * refactor: remove negotiation based on which party dropped connection * refactor: call reconnection improvement tested cross platform to re-establish * refactor: failed and disconnect events only handled if either the reconnect or the timeout runnables are not set * build: update version number * fix: reduce timeout * fix: fixes the incoming hangup logic for linked devices * refactor: match iOS styling for call activity closer * chore: upgrade build numbers * feat: add in call settings dialog for if calls is disabled in conversation * feat: add a first call missed control message and info popup with link to privacy settings * fix: looking at crash for specific large transaction in NotificationManager * refactor: removing the people in case transaction size reduces to fix notif crash * fix: comment out the entire send multiple to see if it fixes the issue * refactor: revert to including the full notification process in a try/catch to handle weird responses from NotificationManager * fix: add in notification settings prompt for calls and try to fall back to dirty full screen intent / start activity if we're allowed * build: upgrade build number
3 years ago
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_gravity="center"/>
Add one on one calls over clearnet (#864) * feat: adding basic webrtc deps and test activity * more testing code * feat: add protos and bump version * feat: added basic call functionality * feat: adding UI and flipping cameras * feat: add stats and starting call bottom sheet * feat: hanging up and bottom sheet behaviors should work now * feat: add call stats report on frontend * feat: add relay toggle for answer and offer * fix: add keep screen on and more end call message on back pressed / on finish * refactor: removing and replacing dagger 1 dep with android hilt * feat: include latest proto * feat: update to utilise call ID * feat: add stun and turn * refactor: playing around with deps and transport types * feat: adding call service functionality and permissions for calls * feat: add call manager and more static intent building functions for WebRtcCallService.kt * feat: adding ringers and more audio boilerplate * feat: audio manager call service boilerplate * feat: update kotlin and add in call view model and more management functions * refactor: moving call code around to service and viewmodel interactions * feat: plugging CallManager.kt into view model and service, fixing up dependencies * feat: implementing more WebRtcCallService.kt functions and handlers for actions as well as lifecycle * feat: adding more lifecycle vm and callmanager / call service functionality * feat: adding more command handlers in WebRtcCallService.kt * feat: more commands handled, adding lock manager and bluetooth permissions * feat: adding remainder of basic functionality to services and CallManager.kt * feat: hooking up calls and fixing broken dependencies and compile errors * fix: add timestamp to incoming call * feat: some connection and service launching / ring lifecycle * feat: call establishing and displaying * fix: fixing call connect flows * feat: ringers and better state handling * feat: updating call layout * feat: add fixes to bluetooth and begin the network renegotiation * feat: add call related permissions and more network handover tests * fix: don't display call option in conversation and don't show notification if option not enabled * fix: incoming ringer fix on receiving call, call notification priorities and notification channel update * build: update build number for testing * fix: bluetooth auto-connection and re-connection fixes, removing finished todos, allowing self-send call messages for deduping answers * feat: add pre-offer information and action handling in web rtc call service * refactor: discard offer messages from non-matching pre-offers we are already expecting * build: build numbers and version name update * feat: handle discarding pending calls from linked devices * feat: add signing props to release config build * docs: fix comment on time being 300s (5m) instead of 30s * feat: adding call messages for incoming/outgoing/missed * refactor: handle in-thread call notifications better and replace deny button intent with denyCallIntent instead of hangup * feat: add a hangup via data channel message * feat: process microphone enabled events and remove debuggable from build.gradle * feat: add first call notification * refactor: set the buttons to match iOS in terms of enable disable and colours * refactor: change the call logos in control messages * refactor: more bluetooth improvements * refactor: move start ringer and init of audio manager to CallManager.kt and string fix up * build: remove debuggable for release build * refactor: replace call icons * feat: adding a call time display * refactor: change the call time to update every second * refactor: testing out the full screen intents * refactor: wrapper use corrected session description, set title to recipient displayName, indicate session calls * fix: crash on view with a parent already attached * refactor: aspect ratio fit preserved * refactor: add wantsToAnswer ability in pre-init for fullscreenintent * refactor: prevent calls from non hasSent participants * build: update gradle code * refactor: replace timeout schedule with a seconds count * fix: various bug fixes for calls * fix: remove end call from busy * refactor: use answerCall instead of manual intent building again * build: new version * feat: add silenced notifications for call notification builder. check pre-offer and connecting state for pending connection * build: update build number * fix: text color uses overridden style value * fix: remove wrap content for renderers and look more at recovering from network switches * build: update build number * refactor: remove whitespace * build: update build number * refactor: used shared number for BatchMessageReceiveJob.kt parameter across pollers * fix: glide in update crash * fix: bug fixes for self-send answer / hangup messages * build: update build number * build: update build.gradle number * refactor: compile errors and refactoring to view binding * fix: set the content to binding.root view * build: increase build number * build: update build numbers * feat: adding base for rotation and picking random subset of turn servers * feat: starting the screen rotation processing * feat: setting up rotation for the remote render view * refactor: applying rotation and mirroring based on front / rear cameras that wraps nicely, only scale reworking needed * refactor: calls video stretching but consistent * refactor: state machine and tests for the transition events * feat: new call state processing * refactor: adding reconnecting logic and visuals * feat: state machine reconnect logic wip * feat: add reconnecting and merge fixes * feat: check new session based off current state * feat: reconnection logic works correctly now * refactor: reduce TIMEOUT_SECONDS to 30 from 90 * feat: reset peer connection on DC to prevent ICE messages from old connection or stale state in reconnecting * refactor: add null case * fix: set approved on new outgoing threads, use approved more deeply and invalidate the options menu on recipient modified. Add approvedMe flag toggles for visible message receive * fix: add name update in action bar on modified, change where approvedMe is set * build: increment build number * build: update build number * fix: merge compile errors and increment build number * refactor: remove negotiation based on which party dropped connection * refactor: call reconnection improvement tested cross platform to re-establish * refactor: failed and disconnect events only handled if either the reconnect or the timeout runnables are not set * build: update version number * fix: reduce timeout * fix: fixes the incoming hangup logic for linked devices * refactor: match iOS styling for call activity closer * chore: upgrade build numbers * feat: add in call settings dialog for if calls is disabled in conversation * feat: add a first call missed control message and info popup with link to privacy settings * fix: looking at crash for specific large transaction in NotificationManager * refactor: removing the people in case transaction size reduces to fix notif crash * fix: comment out the entire send multiple to see if it fixes the issue * refactor: revert to including the full notification process in a try/catch to handle weird responses from NotificationManager * fix: add in notification settings prompt for calls and try to fall back to dirty full screen intent / start activity if we're allowed * build: upgrade build number
3 years ago
<com.github.ybq.android.spinkit.SpinKitView
android:id="@+id/local_loading_view"
style="@style/SpinKitView.Large.ThreeBounce"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
New app theming (#913) * feat: start new app theming feature * feat: add some theming colours * refactor: start refactoring themes and colours to use dynamic attributes * feat: adding more colours and switching over default colours to be theme based instead of hard-coded or day/night specific * refactor: take a look at ocean light and logo colour * feat: global search colours for light and dark ocean * feat: more styling * feat: adding themes to conversation activity and refactoring the base theme to apply over the top of the activity's theme so it retains noActionBar etc * feat: add dynamic accent color * docs: add todo for changing how accent colour is applied * feat: update new theming to use override primary style so that the regular colorAccent attribute can be used in existing layouts * feat: coordinating styles across layouts, fixing up pinned icons and naming for conversation list items * refactor: re-styling layouts to match new themes and attributes. Need to figure out action mode close button * refactor: remove @color/text and replace with ?android:textColorPrimary to override in themes * refactor: add context theme wrapper to bottom sheet dialog that references accent color * fix: input bar bug fix and preference activity themes * refactor: new settings menu options * fix: crash for PNModeActivity.kt refactor: move ordering in seed dialog to match designs, copy changes to match new settings menu * feat: add new appearance settings activity * refactor: title and VM changes * fix: correct override * feat: add theme appearance screen UI features and start VM implementation. re-add legacy theme utils to get default for migration * fix: compile errors and missing themes from emoji features * refactor: remove background shape alteration and old bottom sheet styles, re-add the theme mode attr * feat: appearance screen wired up, just need to refresh theme * feat: add theme state recreation and fix match system settings option * refactor: add bottom margin * feat: explore custom preference category * feat: add the customized session theme for CorrectedPreferenceFragment * feat: replace AppProtectionPreferenceFragment to extend ListSummaryPreferenceFragment * refactor: change drawable style and remove explicit dividers * refactor: remove divider in CorrectedPreferenceFragment * feat: add theme state check on resume, might be jarring currently * feat: add preference divider elements for settings menu * refactor: settings menu redesigns * refactor: change led preference to integer and refactor TextSecurePreferences.kt * feat: add scroll parcel to save/restore hierarchy on restart with appearance changes * feat: add the conversations blocked contacts and refactor preference order and copy * feat: add blocked contacts activity, basic layout and vm * feat: add unblock DB functions and storage protocol, start working on the DB query state flow, might have to just implement recipient on modified listener * feat: add blocked contacts and notif recipient listeners * feat: add recipient db reader * feat: add blocked contact interactions and fix a theming crash for notifications * feat: introduce better equals and hashcode implementations to recipient, replace home diff util content check with hashcode-based comparison * feat: add settings menu vectors * fix: preview compile error * refactor: migrating settings menu to new designs * feat: help menu * refactor: simplify link opening * refactor: remove space * feat: refactor preferences and start theming for light mode options * refactor: fixing dark and light modes with dialogs * refactor: popup dialogs use proper themes now * refactor: alert dialogs and media edit fragments use attribute references * refactor: use input bar button attribute instead color control normal in vector tint * refactor: transparency, dialog fixes, notification fix * refactor: attrs and styles for buttons * fix: use prominent button color on the outline button's border * fix: fix the trash * refactor: remove the appearance * refactor: avatar placeholder generation, chips and element border styles * refactor: use colors instead of style references * refactor: theming changes to match designs and feedback * refactor: the titles are bold and the categories are tertiary coloured now * fix: appearance settings match preferences, search bottom bar uses themed attributes * refactor: increase setting button height * Update clear all data dialog * Update seed dialog * refactor: more qa feedback changes * feat: add new TLs and fa-rIR TLs * Update notification content dialog * Fix message requests clear all button text color * feat: re-add screenshot observer * refactor: make send tint accent color * feat: add unread background differences * fix: change unread count indicator * build: upgrade build numbers * Fix message requests popupmenu background color * fix: crash from attr reference in color attribute * build: upgrade build number * fix: message bubbles, thumbnail backgrounds, search bar visibility with input bar, attachment buttons * fix: tertiary text for keyboard page search view * fix: emoji overflow colour differences * fix: reaction pill dialog background is now correct colour * Add style to reactions tab layout * fix: appearance activity reverting primary color at correct time * fix: show call privacy warning every time instead of just once * fix: gradient background(?) and audio autoplay disable * fix: crash in all media containing documents * fix: reaction dialog heading fixes * Add style to reactions tab layout * fix: remove gradient backgrounds * fix: adding new reaction normal text attribute to try correct the tab layout * fix: ocean dark unread/read colours * build; update build number * build: update build number Co-authored-by: charles <charles@oxen.io>
3 years ago
app:SpinKit_Color="?android:textColorPrimary"
Add one on one calls over clearnet (#864) * feat: adding basic webrtc deps and test activity * more testing code * feat: add protos and bump version * feat: added basic call functionality * feat: adding UI and flipping cameras * feat: add stats and starting call bottom sheet * feat: hanging up and bottom sheet behaviors should work now * feat: add call stats report on frontend * feat: add relay toggle for answer and offer * fix: add keep screen on and more end call message on back pressed / on finish * refactor: removing and replacing dagger 1 dep with android hilt * feat: include latest proto * feat: update to utilise call ID * feat: add stun and turn * refactor: playing around with deps and transport types * feat: adding call service functionality and permissions for calls * feat: add call manager and more static intent building functions for WebRtcCallService.kt * feat: adding ringers and more audio boilerplate * feat: audio manager call service boilerplate * feat: update kotlin and add in call view model and more management functions * refactor: moving call code around to service and viewmodel interactions * feat: plugging CallManager.kt into view model and service, fixing up dependencies * feat: implementing more WebRtcCallService.kt functions and handlers for actions as well as lifecycle * feat: adding more lifecycle vm and callmanager / call service functionality * feat: adding more command handlers in WebRtcCallService.kt * feat: more commands handled, adding lock manager and bluetooth permissions * feat: adding remainder of basic functionality to services and CallManager.kt * feat: hooking up calls and fixing broken dependencies and compile errors * fix: add timestamp to incoming call * feat: some connection and service launching / ring lifecycle * feat: call establishing and displaying * fix: fixing call connect flows * feat: ringers and better state handling * feat: updating call layout * feat: add fixes to bluetooth and begin the network renegotiation * feat: add call related permissions and more network handover tests * fix: don't display call option in conversation and don't show notification if option not enabled * fix: incoming ringer fix on receiving call, call notification priorities and notification channel update * build: update build number for testing * fix: bluetooth auto-connection and re-connection fixes, removing finished todos, allowing self-send call messages for deduping answers * feat: add pre-offer information and action handling in web rtc call service * refactor: discard offer messages from non-matching pre-offers we are already expecting * build: build numbers and version name update * feat: handle discarding pending calls from linked devices * feat: add signing props to release config build * docs: fix comment on time being 300s (5m) instead of 30s * feat: adding call messages for incoming/outgoing/missed * refactor: handle in-thread call notifications better and replace deny button intent with denyCallIntent instead of hangup * feat: add a hangup via data channel message * feat: process microphone enabled events and remove debuggable from build.gradle * feat: add first call notification * refactor: set the buttons to match iOS in terms of enable disable and colours * refactor: change the call logos in control messages * refactor: more bluetooth improvements * refactor: move start ringer and init of audio manager to CallManager.kt and string fix up * build: remove debuggable for release build * refactor: replace call icons * feat: adding a call time display * refactor: change the call time to update every second * refactor: testing out the full screen intents * refactor: wrapper use corrected session description, set title to recipient displayName, indicate session calls * fix: crash on view with a parent already attached * refactor: aspect ratio fit preserved * refactor: add wantsToAnswer ability in pre-init for fullscreenintent * refactor: prevent calls from non hasSent participants * build: update gradle code * refactor: replace timeout schedule with a seconds count * fix: various bug fixes for calls * fix: remove end call from busy * refactor: use answerCall instead of manual intent building again * build: new version * feat: add silenced notifications for call notification builder. check pre-offer and connecting state for pending connection * build: update build number * fix: text color uses overridden style value * fix: remove wrap content for renderers and look more at recovering from network switches * build: update build number * refactor: remove whitespace * build: update build number * refactor: used shared number for BatchMessageReceiveJob.kt parameter across pollers * fix: glide in update crash * fix: bug fixes for self-send answer / hangup messages * build: update build number * build: update build.gradle number * refactor: compile errors and refactoring to view binding * fix: set the content to binding.root view * build: increase build number * build: update build numbers * feat: adding base for rotation and picking random subset of turn servers * feat: starting the screen rotation processing * feat: setting up rotation for the remote render view * refactor: applying rotation and mirroring based on front / rear cameras that wraps nicely, only scale reworking needed * refactor: calls video stretching but consistent * refactor: state machine and tests for the transition events * feat: new call state processing * refactor: adding reconnecting logic and visuals * feat: state machine reconnect logic wip * feat: add reconnecting and merge fixes * feat: check new session based off current state * feat: reconnection logic works correctly now * refactor: reduce TIMEOUT_SECONDS to 30 from 90 * feat: reset peer connection on DC to prevent ICE messages from old connection or stale state in reconnecting * refactor: add null case * fix: set approved on new outgoing threads, use approved more deeply and invalidate the options menu on recipient modified. Add approvedMe flag toggles for visible message receive * fix: add name update in action bar on modified, change where approvedMe is set * build: increment build number * build: update build number * fix: merge compile errors and increment build number * refactor: remove negotiation based on which party dropped connection * refactor: call reconnection improvement tested cross platform to re-establish * refactor: failed and disconnect events only handled if either the reconnect or the timeout runnables are not set * build: update version number * fix: reduce timeout * fix: fixes the incoming hangup logic for linked devices * refactor: match iOS styling for call activity closer * chore: upgrade build numbers * feat: add in call settings dialog for if calls is disabled in conversation * feat: add a first call missed control message and info popup with link to privacy settings * fix: looking at crash for specific large transaction in NotificationManager * refactor: removing the people in case transaction size reduces to fix notif crash * fix: comment out the entire send multiple to see if it fixes the issue * refactor: revert to including the full notification process in a try/catch to handle weird responses from NotificationManager * fix: add in notification settings prompt for calls and try to fall back to dirty full screen intent / start activity if we're allowed * build: upgrade build number
3 years ago
android:layout_gravity="center"
tools:visibility="visible"
android:visibility="gone" />
Add one on one calls over clearnet (#864) * feat: adding basic webrtc deps and test activity * more testing code * feat: add protos and bump version * feat: added basic call functionality * feat: adding UI and flipping cameras * feat: add stats and starting call bottom sheet * feat: hanging up and bottom sheet behaviors should work now * feat: add call stats report on frontend * feat: add relay toggle for answer and offer * fix: add keep screen on and more end call message on back pressed / on finish * refactor: removing and replacing dagger 1 dep with android hilt * feat: include latest proto * feat: update to utilise call ID * feat: add stun and turn * refactor: playing around with deps and transport types * feat: adding call service functionality and permissions for calls * feat: add call manager and more static intent building functions for WebRtcCallService.kt * feat: adding ringers and more audio boilerplate * feat: audio manager call service boilerplate * feat: update kotlin and add in call view model and more management functions * refactor: moving call code around to service and viewmodel interactions * feat: plugging CallManager.kt into view model and service, fixing up dependencies * feat: implementing more WebRtcCallService.kt functions and handlers for actions as well as lifecycle * feat: adding more lifecycle vm and callmanager / call service functionality * feat: adding more command handlers in WebRtcCallService.kt * feat: more commands handled, adding lock manager and bluetooth permissions * feat: adding remainder of basic functionality to services and CallManager.kt * feat: hooking up calls and fixing broken dependencies and compile errors * fix: add timestamp to incoming call * feat: some connection and service launching / ring lifecycle * feat: call establishing and displaying * fix: fixing call connect flows * feat: ringers and better state handling * feat: updating call layout * feat: add fixes to bluetooth and begin the network renegotiation * feat: add call related permissions and more network handover tests * fix: don't display call option in conversation and don't show notification if option not enabled * fix: incoming ringer fix on receiving call, call notification priorities and notification channel update * build: update build number for testing * fix: bluetooth auto-connection and re-connection fixes, removing finished todos, allowing self-send call messages for deduping answers * feat: add pre-offer information and action handling in web rtc call service * refactor: discard offer messages from non-matching pre-offers we are already expecting * build: build numbers and version name update * feat: handle discarding pending calls from linked devices * feat: add signing props to release config build * docs: fix comment on time being 300s (5m) instead of 30s * feat: adding call messages for incoming/outgoing/missed * refactor: handle in-thread call notifications better and replace deny button intent with denyCallIntent instead of hangup * feat: add a hangup via data channel message * feat: process microphone enabled events and remove debuggable from build.gradle * feat: add first call notification * refactor: set the buttons to match iOS in terms of enable disable and colours * refactor: change the call logos in control messages * refactor: more bluetooth improvements * refactor: move start ringer and init of audio manager to CallManager.kt and string fix up * build: remove debuggable for release build * refactor: replace call icons * feat: adding a call time display * refactor: change the call time to update every second * refactor: testing out the full screen intents * refactor: wrapper use corrected session description, set title to recipient displayName, indicate session calls * fix: crash on view with a parent already attached * refactor: aspect ratio fit preserved * refactor: add wantsToAnswer ability in pre-init for fullscreenintent * refactor: prevent calls from non hasSent participants * build: update gradle code * refactor: replace timeout schedule with a seconds count * fix: various bug fixes for calls * fix: remove end call from busy * refactor: use answerCall instead of manual intent building again * build: new version * feat: add silenced notifications for call notification builder. check pre-offer and connecting state for pending connection * build: update build number * fix: text color uses overridden style value * fix: remove wrap content for renderers and look more at recovering from network switches * build: update build number * refactor: remove whitespace * build: update build number * refactor: used shared number for BatchMessageReceiveJob.kt parameter across pollers * fix: glide in update crash * fix: bug fixes for self-send answer / hangup messages * build: update build number * build: update build.gradle number * refactor: compile errors and refactoring to view binding * fix: set the content to binding.root view * build: increase build number * build: update build numbers * feat: adding base for rotation and picking random subset of turn servers * feat: starting the screen rotation processing * feat: setting up rotation for the remote render view * refactor: applying rotation and mirroring based on front / rear cameras that wraps nicely, only scale reworking needed * refactor: calls video stretching but consistent * refactor: state machine and tests for the transition events * feat: new call state processing * refactor: adding reconnecting logic and visuals * feat: state machine reconnect logic wip * feat: add reconnecting and merge fixes * feat: check new session based off current state * feat: reconnection logic works correctly now * refactor: reduce TIMEOUT_SECONDS to 30 from 90 * feat: reset peer connection on DC to prevent ICE messages from old connection or stale state in reconnecting * refactor: add null case * fix: set approved on new outgoing threads, use approved more deeply and invalidate the options menu on recipient modified. Add approvedMe flag toggles for visible message receive * fix: add name update in action bar on modified, change where approvedMe is set * build: increment build number * build: update build number * fix: merge compile errors and increment build number * refactor: remove negotiation based on which party dropped connection * refactor: call reconnection improvement tested cross platform to re-establish * refactor: failed and disconnect events only handled if either the reconnect or the timeout runnables are not set * build: update version number * fix: reduce timeout * fix: fixes the incoming hangup logic for linked devices * refactor: match iOS styling for call activity closer * chore: upgrade build numbers * feat: add in call settings dialog for if calls is disabled in conversation * feat: add a first call missed control message and info popup with link to privacy settings * fix: looking at crash for specific large transaction in NotificationManager * refactor: removing the people in case transaction size reduces to fix notif crash * fix: comment out the entire send multiple to see if it fixes the issue * refactor: revert to including the full notification process in a try/catch to handle weird responses from NotificationManager * fix: add in notification settings prompt for calls and try to fall back to dirty full screen intent / start activity if we're allowed * build: upgrade build number
3 years ago
</FrameLayout>
<ImageView
android:id="@+id/swap_view_icon"
android:src="@drawable/ic_baseline_screen_rotation_alt_24"
app:layout_constraintTop_toTopOf="@id/floating_renderer_container"
app:layout_constraintEnd_toEndOf="@id/floating_renderer_container"
app:tint="?android:textColorPrimary"
android:layout_marginTop="@dimen/very_small_spacing"
android:layout_marginEnd="@dimen/very_small_spacing"
android:layout_width="14dp"
android:layout_height="14dp"/>
Add one on one calls over clearnet (#864) * feat: adding basic webrtc deps and test activity * more testing code * feat: add protos and bump version * feat: added basic call functionality * feat: adding UI and flipping cameras * feat: add stats and starting call bottom sheet * feat: hanging up and bottom sheet behaviors should work now * feat: add call stats report on frontend * feat: add relay toggle for answer and offer * fix: add keep screen on and more end call message on back pressed / on finish * refactor: removing and replacing dagger 1 dep with android hilt * feat: include latest proto * feat: update to utilise call ID * feat: add stun and turn * refactor: playing around with deps and transport types * feat: adding call service functionality and permissions for calls * feat: add call manager and more static intent building functions for WebRtcCallService.kt * feat: adding ringers and more audio boilerplate * feat: audio manager call service boilerplate * feat: update kotlin and add in call view model and more management functions * refactor: moving call code around to service and viewmodel interactions * feat: plugging CallManager.kt into view model and service, fixing up dependencies * feat: implementing more WebRtcCallService.kt functions and handlers for actions as well as lifecycle * feat: adding more lifecycle vm and callmanager / call service functionality * feat: adding more command handlers in WebRtcCallService.kt * feat: more commands handled, adding lock manager and bluetooth permissions * feat: adding remainder of basic functionality to services and CallManager.kt * feat: hooking up calls and fixing broken dependencies and compile errors * fix: add timestamp to incoming call * feat: some connection and service launching / ring lifecycle * feat: call establishing and displaying * fix: fixing call connect flows * feat: ringers and better state handling * feat: updating call layout * feat: add fixes to bluetooth and begin the network renegotiation * feat: add call related permissions and more network handover tests * fix: don't display call option in conversation and don't show notification if option not enabled * fix: incoming ringer fix on receiving call, call notification priorities and notification channel update * build: update build number for testing * fix: bluetooth auto-connection and re-connection fixes, removing finished todos, allowing self-send call messages for deduping answers * feat: add pre-offer information and action handling in web rtc call service * refactor: discard offer messages from non-matching pre-offers we are already expecting * build: build numbers and version name update * feat: handle discarding pending calls from linked devices * feat: add signing props to release config build * docs: fix comment on time being 300s (5m) instead of 30s * feat: adding call messages for incoming/outgoing/missed * refactor: handle in-thread call notifications better and replace deny button intent with denyCallIntent instead of hangup * feat: add a hangup via data channel message * feat: process microphone enabled events and remove debuggable from build.gradle * feat: add first call notification * refactor: set the buttons to match iOS in terms of enable disable and colours * refactor: change the call logos in control messages * refactor: more bluetooth improvements * refactor: move start ringer and init of audio manager to CallManager.kt and string fix up * build: remove debuggable for release build * refactor: replace call icons * feat: adding a call time display * refactor: change the call time to update every second * refactor: testing out the full screen intents * refactor: wrapper use corrected session description, set title to recipient displayName, indicate session calls * fix: crash on view with a parent already attached * refactor: aspect ratio fit preserved * refactor: add wantsToAnswer ability in pre-init for fullscreenintent * refactor: prevent calls from non hasSent participants * build: update gradle code * refactor: replace timeout schedule with a seconds count * fix: various bug fixes for calls * fix: remove end call from busy * refactor: use answerCall instead of manual intent building again * build: new version * feat: add silenced notifications for call notification builder. check pre-offer and connecting state for pending connection * build: update build number * fix: text color uses overridden style value * fix: remove wrap content for renderers and look more at recovering from network switches * build: update build number * refactor: remove whitespace * build: update build number * refactor: used shared number for BatchMessageReceiveJob.kt parameter across pollers * fix: glide in update crash * fix: bug fixes for self-send answer / hangup messages * build: update build number * build: update build.gradle number * refactor: compile errors and refactoring to view binding * fix: set the content to binding.root view * build: increase build number * build: update build numbers * feat: adding base for rotation and picking random subset of turn servers * feat: starting the screen rotation processing * feat: setting up rotation for the remote render view * refactor: applying rotation and mirroring based on front / rear cameras that wraps nicely, only scale reworking needed * refactor: calls video stretching but consistent * refactor: state machine and tests for the transition events * feat: new call state processing * refactor: adding reconnecting logic and visuals * feat: state machine reconnect logic wip * feat: add reconnecting and merge fixes * feat: check new session based off current state * feat: reconnection logic works correctly now * refactor: reduce TIMEOUT_SECONDS to 30 from 90 * feat: reset peer connection on DC to prevent ICE messages from old connection or stale state in reconnecting * refactor: add null case * fix: set approved on new outgoing threads, use approved more deeply and invalidate the options menu on recipient modified. Add approvedMe flag toggles for visible message receive * fix: add name update in action bar on modified, change where approvedMe is set * build: increment build number * build: update build number * fix: merge compile errors and increment build number * refactor: remove negotiation based on which party dropped connection * refactor: call reconnection improvement tested cross platform to re-establish * refactor: failed and disconnect events only handled if either the reconnect or the timeout runnables are not set * build: update version number * fix: reduce timeout * fix: fixes the incoming hangup logic for linked devices * refactor: match iOS styling for call activity closer * chore: upgrade build numbers * feat: add in call settings dialog for if calls is disabled in conversation * feat: add a first call missed control message and info popup with link to privacy settings * fix: looking at crash for specific large transaction in NotificationManager * refactor: removing the people in case transaction size reduces to fix notif crash * fix: comment out the entire send multiple to see if it fixes the issue * refactor: revert to including the full notification process in a try/catch to handle weird responses from NotificationManager * fix: add in notification settings prompt for calls and try to fall back to dirty full screen intent / start activity if we're allowed * build: upgrade build number
3 years ago
<ImageView
android:id="@+id/endCallButton"
android:background="@drawable/circle_tintable"
android:src="@drawable/ic_baseline_call_end_24"
android:padding="@dimen/medium_spacing"
android:foregroundTint="@color/call_action_foreground"
android:backgroundTint="?danger"
Add one on one calls over clearnet (#864) * feat: adding basic webrtc deps and test activity * more testing code * feat: add protos and bump version * feat: added basic call functionality * feat: adding UI and flipping cameras * feat: add stats and starting call bottom sheet * feat: hanging up and bottom sheet behaviors should work now * feat: add call stats report on frontend * feat: add relay toggle for answer and offer * fix: add keep screen on and more end call message on back pressed / on finish * refactor: removing and replacing dagger 1 dep with android hilt * feat: include latest proto * feat: update to utilise call ID * feat: add stun and turn * refactor: playing around with deps and transport types * feat: adding call service functionality and permissions for calls * feat: add call manager and more static intent building functions for WebRtcCallService.kt * feat: adding ringers and more audio boilerplate * feat: audio manager call service boilerplate * feat: update kotlin and add in call view model and more management functions * refactor: moving call code around to service and viewmodel interactions * feat: plugging CallManager.kt into view model and service, fixing up dependencies * feat: implementing more WebRtcCallService.kt functions and handlers for actions as well as lifecycle * feat: adding more lifecycle vm and callmanager / call service functionality * feat: adding more command handlers in WebRtcCallService.kt * feat: more commands handled, adding lock manager and bluetooth permissions * feat: adding remainder of basic functionality to services and CallManager.kt * feat: hooking up calls and fixing broken dependencies and compile errors * fix: add timestamp to incoming call * feat: some connection and service launching / ring lifecycle * feat: call establishing and displaying * fix: fixing call connect flows * feat: ringers and better state handling * feat: updating call layout * feat: add fixes to bluetooth and begin the network renegotiation * feat: add call related permissions and more network handover tests * fix: don't display call option in conversation and don't show notification if option not enabled * fix: incoming ringer fix on receiving call, call notification priorities and notification channel update * build: update build number for testing * fix: bluetooth auto-connection and re-connection fixes, removing finished todos, allowing self-send call messages for deduping answers * feat: add pre-offer information and action handling in web rtc call service * refactor: discard offer messages from non-matching pre-offers we are already expecting * build: build numbers and version name update * feat: handle discarding pending calls from linked devices * feat: add signing props to release config build * docs: fix comment on time being 300s (5m) instead of 30s * feat: adding call messages for incoming/outgoing/missed * refactor: handle in-thread call notifications better and replace deny button intent with denyCallIntent instead of hangup * feat: add a hangup via data channel message * feat: process microphone enabled events and remove debuggable from build.gradle * feat: add first call notification * refactor: set the buttons to match iOS in terms of enable disable and colours * refactor: change the call logos in control messages * refactor: more bluetooth improvements * refactor: move start ringer and init of audio manager to CallManager.kt and string fix up * build: remove debuggable for release build * refactor: replace call icons * feat: adding a call time display * refactor: change the call time to update every second * refactor: testing out the full screen intents * refactor: wrapper use corrected session description, set title to recipient displayName, indicate session calls * fix: crash on view with a parent already attached * refactor: aspect ratio fit preserved * refactor: add wantsToAnswer ability in pre-init for fullscreenintent * refactor: prevent calls from non hasSent participants * build: update gradle code * refactor: replace timeout schedule with a seconds count * fix: various bug fixes for calls * fix: remove end call from busy * refactor: use answerCall instead of manual intent building again * build: new version * feat: add silenced notifications for call notification builder. check pre-offer and connecting state for pending connection * build: update build number * fix: text color uses overridden style value * fix: remove wrap content for renderers and look more at recovering from network switches * build: update build number * refactor: remove whitespace * build: update build number * refactor: used shared number for BatchMessageReceiveJob.kt parameter across pollers * fix: glide in update crash * fix: bug fixes for self-send answer / hangup messages * build: update build number * build: update build.gradle number * refactor: compile errors and refactoring to view binding * fix: set the content to binding.root view * build: increase build number * build: update build numbers * feat: adding base for rotation and picking random subset of turn servers * feat: starting the screen rotation processing * feat: setting up rotation for the remote render view * refactor: applying rotation and mirroring based on front / rear cameras that wraps nicely, only scale reworking needed * refactor: calls video stretching but consistent * refactor: state machine and tests for the transition events * feat: new call state processing * refactor: adding reconnecting logic and visuals * feat: state machine reconnect logic wip * feat: add reconnecting and merge fixes * feat: check new session based off current state * feat: reconnection logic works correctly now * refactor: reduce TIMEOUT_SECONDS to 30 from 90 * feat: reset peer connection on DC to prevent ICE messages from old connection or stale state in reconnecting * refactor: add null case * fix: set approved on new outgoing threads, use approved more deeply and invalidate the options menu on recipient modified. Add approvedMe flag toggles for visible message receive * fix: add name update in action bar on modified, change where approvedMe is set * build: increment build number * build: update build number * fix: merge compile errors and increment build number * refactor: remove negotiation based on which party dropped connection * refactor: call reconnection improvement tested cross platform to re-establish * refactor: failed and disconnect events only handled if either the reconnect or the timeout runnables are not set * build: update version number * fix: reduce timeout * fix: fixes the incoming hangup logic for linked devices * refactor: match iOS styling for call activity closer * chore: upgrade build numbers * feat: add in call settings dialog for if calls is disabled in conversation * feat: add a first call missed control message and info popup with link to privacy settings * fix: looking at crash for specific large transaction in NotificationManager * refactor: removing the people in case transaction size reduces to fix notif crash * fix: comment out the entire send multiple to see if it fixes the issue * refactor: revert to including the full notification process in a try/catch to handle weird responses from NotificationManager * fix: add in notification settings prompt for calls and try to fall back to dirty full screen intent / start activity if we're allowed * build: upgrade build number
3 years ago
android:layout_width="@dimen/large_button_height"
android:layout_height="@dimen/large_button_height"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintEnd_toEndOf="parent"
android:layout_marginBottom="@dimen/large_spacing"
/>
<ImageView
android:id="@+id/switchCameraButton"
android:background="@drawable/call_controls_background"
android:src="@drawable/ic_baseline_flip_camera_android_24"
android:padding="@dimen/medium_spacing"
app:tint="@color/call_action_foreground"
android:layout_width="@dimen/large_button_height"
android:layout_height="@dimen/large_button_height"
app:layout_constraintBottom_toTopOf="@+id/endCallButton"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintEnd_toEndOf="parent"
android:layout_marginBottom="@dimen/large_spacing"
app:layout_constraintHorizontal_bias="0.1"
/>
<ImageView
android:id="@+id/enableCameraButton"
android:background="@drawable/circle_tintable"
android:backgroundTint="@color/state_list_call_action_background"
app:tint="@color/state_list_call_action_foreground"
android:src="@drawable/ic_baseline_videocam_24"
android:padding="@dimen/medium_spacing"
android:layout_width="@dimen/large_button_height"
android:layout_height="@dimen/large_button_height"
app:layout_constraintBottom_toTopOf="@+id/endCallButton"
app:layout_constraintStart_toEndOf="@id/switchCameraButton"
app:layout_constraintEnd_toStartOf="@id/microphoneButton"
android:layout_marginBottom="@dimen/large_spacing"
/>
<ImageView
android:id="@+id/microphoneButton"
android:layout_width="@dimen/large_button_height"
android:layout_height="@dimen/large_button_height"
android:padding="@dimen/medium_spacing"
android:src="@drawable/ic_baseline_mic_off_24"
android:layout_marginBottom="@dimen/large_spacing"
app:layout_constraintBottom_toTopOf="@+id/endCallButton"
android:background="@drawable/circle_tintable"
android:backgroundTint="@color/state_list_call_action_mic_background"
app:tint="@color/call_action_foreground"
app:layout_constraintEnd_toStartOf="@id/speakerPhoneButton"
app:layout_constraintStart_toEndOf="@id/enableCameraButton"/>
<ImageView
android:id="@+id/speakerPhoneButton"
android:background="@drawable/circle_tintable"
android:backgroundTint="@color/state_list_call_action_background"
app:tint="@color/state_list_call_action_foreground"
android:src="@drawable/ic_baseline_volume_up_24"
android:padding="@dimen/medium_spacing"
android:layout_width="@dimen/large_button_height"
android:layout_height="@dimen/large_button_height"
app:layout_constraintBottom_toTopOf="@+id/endCallButton"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintEnd_toEndOf="parent"
android:layout_marginBottom="@dimen/large_spacing"
app:layout_constraintHorizontal_bias="0.9"
/>
<ImageView
android:background="@drawable/circle_tintable"
android:src="@drawable/ic_baseline_call_24"
android:padding="@dimen/medium_spacing"
android:foregroundTint="@color/call_action_foreground"
New app theming (#913) * feat: start new app theming feature * feat: add some theming colours * refactor: start refactoring themes and colours to use dynamic attributes * feat: adding more colours and switching over default colours to be theme based instead of hard-coded or day/night specific * refactor: take a look at ocean light and logo colour * feat: global search colours for light and dark ocean * feat: more styling * feat: adding themes to conversation activity and refactoring the base theme to apply over the top of the activity's theme so it retains noActionBar etc * feat: add dynamic accent color * docs: add todo for changing how accent colour is applied * feat: update new theming to use override primary style so that the regular colorAccent attribute can be used in existing layouts * feat: coordinating styles across layouts, fixing up pinned icons and naming for conversation list items * refactor: re-styling layouts to match new themes and attributes. Need to figure out action mode close button * refactor: remove @color/text and replace with ?android:textColorPrimary to override in themes * refactor: add context theme wrapper to bottom sheet dialog that references accent color * fix: input bar bug fix and preference activity themes * refactor: new settings menu options * fix: crash for PNModeActivity.kt refactor: move ordering in seed dialog to match designs, copy changes to match new settings menu * feat: add new appearance settings activity * refactor: title and VM changes * fix: correct override * feat: add theme appearance screen UI features and start VM implementation. re-add legacy theme utils to get default for migration * fix: compile errors and missing themes from emoji features * refactor: remove background shape alteration and old bottom sheet styles, re-add the theme mode attr * feat: appearance screen wired up, just need to refresh theme * feat: add theme state recreation and fix match system settings option * refactor: add bottom margin * feat: explore custom preference category * feat: add the customized session theme for CorrectedPreferenceFragment * feat: replace AppProtectionPreferenceFragment to extend ListSummaryPreferenceFragment * refactor: change drawable style and remove explicit dividers * refactor: remove divider in CorrectedPreferenceFragment * feat: add theme state check on resume, might be jarring currently * feat: add preference divider elements for settings menu * refactor: settings menu redesigns * refactor: change led preference to integer and refactor TextSecurePreferences.kt * feat: add scroll parcel to save/restore hierarchy on restart with appearance changes * feat: add the conversations blocked contacts and refactor preference order and copy * feat: add blocked contacts activity, basic layout and vm * feat: add unblock DB functions and storage protocol, start working on the DB query state flow, might have to just implement recipient on modified listener * feat: add blocked contacts and notif recipient listeners * feat: add recipient db reader * feat: add blocked contact interactions and fix a theming crash for notifications * feat: introduce better equals and hashcode implementations to recipient, replace home diff util content check with hashcode-based comparison * feat: add settings menu vectors * fix: preview compile error * refactor: migrating settings menu to new designs * feat: help menu * refactor: simplify link opening * refactor: remove space * feat: refactor preferences and start theming for light mode options * refactor: fixing dark and light modes with dialogs * refactor: popup dialogs use proper themes now * refactor: alert dialogs and media edit fragments use attribute references * refactor: use input bar button attribute instead color control normal in vector tint * refactor: transparency, dialog fixes, notification fix * refactor: attrs and styles for buttons * fix: use prominent button color on the outline button's border * fix: fix the trash * refactor: remove the appearance * refactor: avatar placeholder generation, chips and element border styles * refactor: use colors instead of style references * refactor: theming changes to match designs and feedback * refactor: the titles are bold and the categories are tertiary coloured now * fix: appearance settings match preferences, search bottom bar uses themed attributes * refactor: increase setting button height * Update clear all data dialog * Update seed dialog * refactor: more qa feedback changes * feat: add new TLs and fa-rIR TLs * Update notification content dialog * Fix message requests clear all button text color * feat: re-add screenshot observer * refactor: make send tint accent color * feat: add unread background differences * fix: change unread count indicator * build: upgrade build numbers * Fix message requests popupmenu background color * fix: crash from attr reference in color attribute * build: upgrade build number * fix: message bubbles, thumbnail backgrounds, search bar visibility with input bar, attachment buttons * fix: tertiary text for keyboard page search view * fix: emoji overflow colour differences * fix: reaction pill dialog background is now correct colour * Add style to reactions tab layout * fix: appearance activity reverting primary color at correct time * fix: show call privacy warning every time instead of just once * fix: gradient background(?) and audio autoplay disable * fix: crash in all media containing documents * fix: reaction dialog heading fixes * Add style to reactions tab layout * fix: remove gradient backgrounds * fix: adding new reaction normal text attribute to try correct the tab layout * fix: ocean dark unread/read colours * build; update build number * build: update build number Co-authored-by: charles <charles@oxen.io>
3 years ago
android:backgroundTint="?colorAccent"
Add one on one calls over clearnet (#864) * feat: adding basic webrtc deps and test activity * more testing code * feat: add protos and bump version * feat: added basic call functionality * feat: adding UI and flipping cameras * feat: add stats and starting call bottom sheet * feat: hanging up and bottom sheet behaviors should work now * feat: add call stats report on frontend * feat: add relay toggle for answer and offer * fix: add keep screen on and more end call message on back pressed / on finish * refactor: removing and replacing dagger 1 dep with android hilt * feat: include latest proto * feat: update to utilise call ID * feat: add stun and turn * refactor: playing around with deps and transport types * feat: adding call service functionality and permissions for calls * feat: add call manager and more static intent building functions for WebRtcCallService.kt * feat: adding ringers and more audio boilerplate * feat: audio manager call service boilerplate * feat: update kotlin and add in call view model and more management functions * refactor: moving call code around to service and viewmodel interactions * feat: plugging CallManager.kt into view model and service, fixing up dependencies * feat: implementing more WebRtcCallService.kt functions and handlers for actions as well as lifecycle * feat: adding more lifecycle vm and callmanager / call service functionality * feat: adding more command handlers in WebRtcCallService.kt * feat: more commands handled, adding lock manager and bluetooth permissions * feat: adding remainder of basic functionality to services and CallManager.kt * feat: hooking up calls and fixing broken dependencies and compile errors * fix: add timestamp to incoming call * feat: some connection and service launching / ring lifecycle * feat: call establishing and displaying * fix: fixing call connect flows * feat: ringers and better state handling * feat: updating call layout * feat: add fixes to bluetooth and begin the network renegotiation * feat: add call related permissions and more network handover tests * fix: don't display call option in conversation and don't show notification if option not enabled * fix: incoming ringer fix on receiving call, call notification priorities and notification channel update * build: update build number for testing * fix: bluetooth auto-connection and re-connection fixes, removing finished todos, allowing self-send call messages for deduping answers * feat: add pre-offer information and action handling in web rtc call service * refactor: discard offer messages from non-matching pre-offers we are already expecting * build: build numbers and version name update * feat: handle discarding pending calls from linked devices * feat: add signing props to release config build * docs: fix comment on time being 300s (5m) instead of 30s * feat: adding call messages for incoming/outgoing/missed * refactor: handle in-thread call notifications better and replace deny button intent with denyCallIntent instead of hangup * feat: add a hangup via data channel message * feat: process microphone enabled events and remove debuggable from build.gradle * feat: add first call notification * refactor: set the buttons to match iOS in terms of enable disable and colours * refactor: change the call logos in control messages * refactor: more bluetooth improvements * refactor: move start ringer and init of audio manager to CallManager.kt and string fix up * build: remove debuggable for release build * refactor: replace call icons * feat: adding a call time display * refactor: change the call time to update every second * refactor: testing out the full screen intents * refactor: wrapper use corrected session description, set title to recipient displayName, indicate session calls * fix: crash on view with a parent already attached * refactor: aspect ratio fit preserved * refactor: add wantsToAnswer ability in pre-init for fullscreenintent * refactor: prevent calls from non hasSent participants * build: update gradle code * refactor: replace timeout schedule with a seconds count * fix: various bug fixes for calls * fix: remove end call from busy * refactor: use answerCall instead of manual intent building again * build: new version * feat: add silenced notifications for call notification builder. check pre-offer and connecting state for pending connection * build: update build number * fix: text color uses overridden style value * fix: remove wrap content for renderers and look more at recovering from network switches * build: update build number * refactor: remove whitespace * build: update build number * refactor: used shared number for BatchMessageReceiveJob.kt parameter across pollers * fix: glide in update crash * fix: bug fixes for self-send answer / hangup messages * build: update build number * build: update build.gradle number * refactor: compile errors and refactoring to view binding * fix: set the content to binding.root view * build: increase build number * build: update build numbers * feat: adding base for rotation and picking random subset of turn servers * feat: starting the screen rotation processing * feat: setting up rotation for the remote render view * refactor: applying rotation and mirroring based on front / rear cameras that wraps nicely, only scale reworking needed * refactor: calls video stretching but consistent * refactor: state machine and tests for the transition events * feat: new call state processing * refactor: adding reconnecting logic and visuals * feat: state machine reconnect logic wip * feat: add reconnecting and merge fixes * feat: check new session based off current state * feat: reconnection logic works correctly now * refactor: reduce TIMEOUT_SECONDS to 30 from 90 * feat: reset peer connection on DC to prevent ICE messages from old connection or stale state in reconnecting * refactor: add null case * fix: set approved on new outgoing threads, use approved more deeply and invalidate the options menu on recipient modified. Add approvedMe flag toggles for visible message receive * fix: add name update in action bar on modified, change where approvedMe is set * build: increment build number * build: update build number * fix: merge compile errors and increment build number * refactor: remove negotiation based on which party dropped connection * refactor: call reconnection improvement tested cross platform to re-establish * refactor: failed and disconnect events only handled if either the reconnect or the timeout runnables are not set * build: update version number * fix: reduce timeout * fix: fixes the incoming hangup logic for linked devices * refactor: match iOS styling for call activity closer * chore: upgrade build numbers * feat: add in call settings dialog for if calls is disabled in conversation * feat: add a first call missed control message and info popup with link to privacy settings * fix: looking at crash for specific large transaction in NotificationManager * refactor: removing the people in case transaction size reduces to fix notif crash * fix: comment out the entire send multiple to see if it fixes the issue * refactor: revert to including the full notification process in a try/catch to handle weird responses from NotificationManager * fix: add in notification settings prompt for calls and try to fall back to dirty full screen intent / start activity if we're allowed * build: upgrade build number
3 years ago
android:layout_width="@dimen/large_button_height"
android:layout_height="@dimen/large_button_height"
android:layout_marginBottom="@dimen/very_large_spacing"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintHorizontal_bias="0.75"
android:gravity="center"
android:id="@+id/acceptCallButton"/>
<ImageView
android:background="@drawable/circle_tintable"
android:src="@drawable/ic_baseline_call_end_24"
android:padding="@dimen/medium_spacing"
android:foregroundTint="@color/call_action_foreground"
android:backgroundTint="?danger"
Add one on one calls over clearnet (#864) * feat: adding basic webrtc deps and test activity * more testing code * feat: add protos and bump version * feat: added basic call functionality * feat: adding UI and flipping cameras * feat: add stats and starting call bottom sheet * feat: hanging up and bottom sheet behaviors should work now * feat: add call stats report on frontend * feat: add relay toggle for answer and offer * fix: add keep screen on and more end call message on back pressed / on finish * refactor: removing and replacing dagger 1 dep with android hilt * feat: include latest proto * feat: update to utilise call ID * feat: add stun and turn * refactor: playing around with deps and transport types * feat: adding call service functionality and permissions for calls * feat: add call manager and more static intent building functions for WebRtcCallService.kt * feat: adding ringers and more audio boilerplate * feat: audio manager call service boilerplate * feat: update kotlin and add in call view model and more management functions * refactor: moving call code around to service and viewmodel interactions * feat: plugging CallManager.kt into view model and service, fixing up dependencies * feat: implementing more WebRtcCallService.kt functions and handlers for actions as well as lifecycle * feat: adding more lifecycle vm and callmanager / call service functionality * feat: adding more command handlers in WebRtcCallService.kt * feat: more commands handled, adding lock manager and bluetooth permissions * feat: adding remainder of basic functionality to services and CallManager.kt * feat: hooking up calls and fixing broken dependencies and compile errors * fix: add timestamp to incoming call * feat: some connection and service launching / ring lifecycle * feat: call establishing and displaying * fix: fixing call connect flows * feat: ringers and better state handling * feat: updating call layout * feat: add fixes to bluetooth and begin the network renegotiation * feat: add call related permissions and more network handover tests * fix: don't display call option in conversation and don't show notification if option not enabled * fix: incoming ringer fix on receiving call, call notification priorities and notification channel update * build: update build number for testing * fix: bluetooth auto-connection and re-connection fixes, removing finished todos, allowing self-send call messages for deduping answers * feat: add pre-offer information and action handling in web rtc call service * refactor: discard offer messages from non-matching pre-offers we are already expecting * build: build numbers and version name update * feat: handle discarding pending calls from linked devices * feat: add signing props to release config build * docs: fix comment on time being 300s (5m) instead of 30s * feat: adding call messages for incoming/outgoing/missed * refactor: handle in-thread call notifications better and replace deny button intent with denyCallIntent instead of hangup * feat: add a hangup via data channel message * feat: process microphone enabled events and remove debuggable from build.gradle * feat: add first call notification * refactor: set the buttons to match iOS in terms of enable disable and colours * refactor: change the call logos in control messages * refactor: more bluetooth improvements * refactor: move start ringer and init of audio manager to CallManager.kt and string fix up * build: remove debuggable for release build * refactor: replace call icons * feat: adding a call time display * refactor: change the call time to update every second * refactor: testing out the full screen intents * refactor: wrapper use corrected session description, set title to recipient displayName, indicate session calls * fix: crash on view with a parent already attached * refactor: aspect ratio fit preserved * refactor: add wantsToAnswer ability in pre-init for fullscreenintent * refactor: prevent calls from non hasSent participants * build: update gradle code * refactor: replace timeout schedule with a seconds count * fix: various bug fixes for calls * fix: remove end call from busy * refactor: use answerCall instead of manual intent building again * build: new version * feat: add silenced notifications for call notification builder. check pre-offer and connecting state for pending connection * build: update build number * fix: text color uses overridden style value * fix: remove wrap content for renderers and look more at recovering from network switches * build: update build number * refactor: remove whitespace * build: update build number * refactor: used shared number for BatchMessageReceiveJob.kt parameter across pollers * fix: glide in update crash * fix: bug fixes for self-send answer / hangup messages * build: update build number * build: update build.gradle number * refactor: compile errors and refactoring to view binding * fix: set the content to binding.root view * build: increase build number * build: update build numbers * feat: adding base for rotation and picking random subset of turn servers * feat: starting the screen rotation processing * feat: setting up rotation for the remote render view * refactor: applying rotation and mirroring based on front / rear cameras that wraps nicely, only scale reworking needed * refactor: calls video stretching but consistent * refactor: state machine and tests for the transition events * feat: new call state processing * refactor: adding reconnecting logic and visuals * feat: state machine reconnect logic wip * feat: add reconnecting and merge fixes * feat: check new session based off current state * feat: reconnection logic works correctly now * refactor: reduce TIMEOUT_SECONDS to 30 from 90 * feat: reset peer connection on DC to prevent ICE messages from old connection or stale state in reconnecting * refactor: add null case * fix: set approved on new outgoing threads, use approved more deeply and invalidate the options menu on recipient modified. Add approvedMe flag toggles for visible message receive * fix: add name update in action bar on modified, change where approvedMe is set * build: increment build number * build: update build number * fix: merge compile errors and increment build number * refactor: remove negotiation based on which party dropped connection * refactor: call reconnection improvement tested cross platform to re-establish * refactor: failed and disconnect events only handled if either the reconnect or the timeout runnables are not set * build: update version number * fix: reduce timeout * fix: fixes the incoming hangup logic for linked devices * refactor: match iOS styling for call activity closer * chore: upgrade build numbers * feat: add in call settings dialog for if calls is disabled in conversation * feat: add a first call missed control message and info popup with link to privacy settings * fix: looking at crash for specific large transaction in NotificationManager * refactor: removing the people in case transaction size reduces to fix notif crash * fix: comment out the entire send multiple to see if it fixes the issue * refactor: revert to including the full notification process in a try/catch to handle weird responses from NotificationManager * fix: add in notification settings prompt for calls and try to fall back to dirty full screen intent / start activity if we're allowed * build: upgrade build number
3 years ago
android:layout_width="@dimen/large_button_height"
android:layout_height="@dimen/large_button_height"
android:layout_marginBottom="@dimen/very_large_spacing"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintHorizontal_bias="0.25"
android:id="@+id/declineCallButton"/>
<androidx.constraintlayout.widget.Group
android:id="@+id/controlGroup"
android:layout_width="0dp"
android:layout_height="0dp"
app:constraint_referenced_ids="enableCameraButton,endCallButton,switchCameraButton,speakerPhoneButton,microphoneButton"
/>
<androidx.constraintlayout.widget.Group
android:layout_width="0dp"
android:layout_height="0dp"
android:id="@+id/incomingControlGroup"
app:constraint_referenced_ids="acceptCallButton,declineCallButton"/>
<androidx.constraintlayout.widget.Barrier
android:id="@+id/controlGroupBarrier"
app:barrierDirection="top"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:orientation="horizontal"
app:constraint_referenced_ids="switchCameraButton,enableCameraButton,microphoneButton,speakerPhoneButton,acceptCallButton,declineCallButton"
/>
</androidx.constraintlayout.widget.ConstraintLayout>