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			66 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			C
		
	
		
		
			
		
	
	
			66 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			C
		
	
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											10 years ago
										 
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								/*
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								 *  Copyright (c) 2011 The WebRTC project authors. All Rights Reserved.
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								 *
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								 *  Use of this source code is governed by a BSD-style license
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								 *  that can be found in the LICENSE file in the root of the source
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								 *  tree. An additional intellectual property rights grant can be found
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								 *  in the file PATENTS.  All contributing project authors may
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								 *  be found in the AUTHORS file in the root of the source tree.
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								 */
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								#ifndef WEBRTC_SYSTEM_WRAPPERS_SOURCE_THREAD_WIN_H_
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								#define WEBRTC_SYSTEM_WRAPPERS_SOURCE_THREAD_WIN_H_
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								#include "webrtc/system_wrappers/interface/thread_wrapper.h"
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								#include <windows.h>
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								#include "webrtc/system_wrappers/interface/critical_section_wrapper.h"
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								#include "webrtc/system_wrappers/interface/event_wrapper.h"
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								namespace webrtc {
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								class ThreadWindows : public ThreadWrapper {
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								 public:
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								  ThreadWindows(ThreadRunFunction func, ThreadObj obj, ThreadPriority prio,
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								                const char* thread_name);
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								  virtual ~ThreadWindows();
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								  virtual bool Start(unsigned int& id);
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								  bool SetAffinity(const int* processor_numbers,
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								                   const unsigned int amount_of_processors);
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								  virtual bool Stop();
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								  virtual void SetNotAlive();
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								  static unsigned int WINAPI StartThread(LPVOID lp_parameter);
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								 protected:
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								  virtual void Run();
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								 private:
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								  ThreadRunFunction    run_function_;
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								  ThreadObj            obj_;
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								  bool                    alive_;
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								  bool                    dead_;
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								  // TODO(hellner)
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								  // do_not_close_handle_ member seem pretty redundant. Should be able to remove
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								  // it. Basically it should be fine to reclaim the handle when calling stop
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								  // and in the destructor.
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								  bool                    do_not_close_handle_;
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								  ThreadPriority          prio_;
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								  EventWrapper*           event_;
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								  CriticalSectionWrapper* critsect_stop_;
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								  HANDLE                  thread_;
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								  unsigned int            id_;
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								  char                    name_[kThreadMaxNameLength];
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								  bool                    set_thread_name_;
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								};
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								}  // namespace webrtc
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								#endif  // WEBRTC_SYSTEM_WRAPPERS_SOURCE_THREAD_WIN_H_
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