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garble/testdata
Daniel Martí 059c1d68e2 use fewer build flags when building std or cmd
When we use `go list` on the standard library, we need to be careful
about what flags are passed from the top-level build command,
because some flags are not going to be appropriate.
In particular, GOFLAGS=-modfile=... resulted in a failure,
reproduced via the GOFLAGS variable added to linker.txtar:

	go: inconsistent vendoring in /home/mvdan/tip/src:
		golang.org/x/crypto@v0.5.1-0.20230203195927-310bfa40f1e4: is marked as explicit in vendor/modules.txt, but not explicitly required in go.mod
		golang.org/x/net@v0.7.0: is marked as explicit in vendor/modules.txt, but not explicitly required in go.mod
		golang.org/x/sys@v0.5.1-0.20230208141308-4fee21c92339: is marked as explicit in vendor/modules.txt, but not explicitly required in go.mod
		golang.org/x/text@v0.7.1-0.20230207171107-30dadde3188b: is marked as explicit in vendor/modules.txt, but not explicitly required in go.mod

		To ignore the vendor directory, use -mod=readonly or -mod=mod.
		To sync the vendor directory, run:
			go mod vendor

To work around this problem, reset the -mod and -modfile flags when
calling "go list" on the standard library, as those are the only two
flags which alter how we load the main module in a build.

The code which builds a modified cmd/link has a similar problem;
it already reset GOOS and GOARCH, but it could similarly run into
problems if other env vars like GOFLAGS were set.
To be on the safe side, we also disable GOENV and GOEXPERIMENT,
which we borrow from Go's bootstrapping commands.
2 years ago
..
bench redesign benchmark to be more useful and realistic 3 years ago
mod Fix removing named imports and fix removing imports with init() methods 3 years ago
script use fewer build flags when building std or cmd 2 years ago