The first makes our test scripts more consistent, as all external
program executions happen via "exec" and are not as easily confused
with custom builtin commands like our "generate-literals".
The second catches mistakes if any of our txtar files have duplicate
files, where all but one of the contents would be ignored before.
We can drop the code that kicked in when GOGARBLE was empty.
We can also add the value in addGarbleToHash unconditionally,
as we never allow it to be empty.
In the tests, remove all GOGARBLE lines where it just meant "obfuscate
everything" or "obfuscate the entire main module".
cgo.txtar had "obfuscate everything" as a separate step,
so remove it entirely.
linkname.txtar started failing because the imported package did not
import strings, so listPackage errored out. This wasn't a problem when
strings itself wasn't obfuscated, as transformLinkname silently left
strings.IndexByte untouched. It is a problem when IndexByte does get
obfuscated. Make that kind of listPackage error visible, and fix it.
reflect.txtar started failing with "unreachable method" runtime throws.
It's not clear to me why; it appears that GOGARBLE=* makes the linker
think that ExportedMethodName is suddenly unreachable.
Work around the problem by making the method explicitly reachable,
and leave a TODO as a reminder to investigate.
Finally, gogarble.txtar no longer needs to test for GOPRIVATE.
The rest of the test is left the same, as we still want the various
values for GOGARBLE to continue to work just like before.
Fixes#594.
Up to this point, -debugdir only included obfuscated Go files.
Include assembly files and their headers as well.
While here, ensure that -debugdir supports the standard library too,
and that it behaves correctly with build tags as well.
Also use more consistent names for path strings, to clarify which are
only the basename, and which are the obfuscated version.
Following the best practices from upstream.
In particular, the "txt" extension is somewhat ambiguous.
This may cause some conflicts due to the git diff noise,
but hopefully we won't ever do this again.