fetch_assets(); $rooms = RoomSieve::takeRooms($room_database->rooms) ->indexApproved() ->exceptTop() ->addRooms( RoomSieve::takeRooms($room_database->rooms) ->indexNonApproved() ->getWithoutStickies() ) ->applyPreferentialSort() ->getWithoutStickies(); renderCommunityRoomTableFragment($rooms); ?>